Monkeycid's Guide To The Barbarian - Printable Version +- The Lurker Lounge Forums (https://www.lurkerlounge.com/forums) +-- Forum: Lurker Games (https://www.lurkerlounge.com/forums/forum-6.html) +--- Forum: Diablo II (https://www.lurkerlounge.com/forums/forum-8.html) +--- Thread: Monkeycid's Guide To The Barbarian (/thread-12087.html) Pages:
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Monkeycid's Guide To The Barbarian - ldw - 03-01-2003 Quote: The "blunt" class (which includes staves and wands) works with mace mastery, so yes, a barbarian CAN use mace mastery and benefit from it when using wands (and staves). Good luck and have fun Oh and what fun I had when I twinked a horadric staff onto my lvl 1 new staff barbarian there :lol: It all lasted until duriel's chamber where upon I had to use uhm ahem... *cough* bonesnap *cough* until something better presented itself. BTW, Anytone know what type of staff is the staff of kings/horadric staff... just so I can plug it into a calculator and actually get some speed stats out :) Monkeycid's Guide To The Barbarian - Loschonorg - 03-06-2003 Quote:Anytone know what type of staff is the staff of kings/horadric staffanswer :) Monkeycid's Guide To The Barbarian - monkeycid - 05-01-2003 Shameless *Bump*. I'd like some more comments, please. Monkeycid's Guide To The Barbarian - BlackLightning - 05-01-2003 Quote:I'd like some more comments, please Ok, -I really liked the guide layout, it being very precise and well-organized. -The skill overview was very good, and it really gives you a good idea of which skills to use and not use. -The Mods section was useful -The guide to each of the Barb types was good, but you could've added a few more (eg: Leap Attack) Hope this helped, I meant the last comment in a positive way, so that the reader could get a very good idea of how versatile the barb can be. BlackLightning :D Monkeycid's Guide To The Barbarian - Brista - 05-01-2003 I'd like to see a staff barb build Didn't someone get over 7K life with one? That would be very interesting to see Monkeycid's Guide To The Barbarian - monkeycid - 05-01-2003 Ah yes - a staff barb build is in the works. I'll also use your extensive spellchecking :) Thanks alot for that, Brista :) 7k life? That would be me :) Monkeycid's Guide To The Barbarian - Saga_Keeper - 05-04-2003 You could track down the 1.08 unique archon staff, it sorta did damage... And if you need anything about frenzy there is the battle barb guide, and I have one posted here on the armory that got a ton of views and not much feedback... feel free to use it as you see fit, or even just add it in or whatever if you feel it'd be useful. -Saga Monkeycid's Guide To The Barbarian - Thecla - 05-04-2003 How about a few comments under "Builds" on ThrowBarbs (or at least a link to KoP's Throwology guide)? And under throwing mastery, on the con's you say: Quote:Low-to-high damage (Needs very good weapons for high damage) Now, Low-to-high damage doesn't sound like a con to me: it sounds like I can get anything I want. ;) I think you really mean "Low damage" (a "good" throwing weapon does a lot less da than a "good" melee weapon). Maybe you could add potential for very fast attack speed in the throwing pros. Monkeycid's Guide To The Barbarian - Occhidiangela - 05-07-2003 Was to put the info within your discussion of the skill itself. I allluded to the fact that you had mentioned it elsewhere, and my point was Organizational. That tidbit is more useful from an organizational perspective, by being included in the skill discussion. However, it is your guide, and maybe our thoughts on organization differ: that is not uncommon. Again, nice work. :) Monkeycid's Guide To The Barbarian - Bowa - 06-05-2003 :) Hiya Monkeycid! Nice guide - I followed some of the Frenzy/Cry build suggestions a lot of moons ago - Sore_Throat is still fun to play. NOW GIB STAFF GUIDE AMA!!!! Good work! :) - Bowa Monkeycid's Guide To The Barbarian - Alberic - 06-06-2003 Saga_Keeper,May 4 2003, 02:59 AM Wrote:You could track down the 1.08 unique archon staff, it sorta did damage...Hehe, that's WAY easier said than done. :lol: My StaffBarb did just fine in Hell with his Ribcracker, until the option of a Fury Stalagmite presented itself. He's got a death grip on that thing. Nowhere near 7k life, though. :blink: Monkeycid's Guide To The Barbarian - Enishi Yukishiro - 06-06-2003 I don´t know if it´s been said here in this topic or if it´s in the guide, but, while Leap has distance limits, Leap Attack does not (except for the screen limits). So, put only 1 point in Leap for pre-requisite. Monkeycid's Guide To The Barbarian - Occhidiangela - 06-06-2003 Is the ability to use Leaps Knock Back Effect. If Leap Attack is only to be used as a river jumping skill, etc, then sure, the one point wonder approach is certainly a good approach. If, however, you want to be able to leap into a pile of monsters, temporarily knockback/stun them, and then either frenzy, warcry, WW, or otherwise attack them, Leap's knockback feature is sort of handy. Some one did a great Singer Barb build last year that used Leap, Warcry, and IIRC Frenzy to great effect. It was on the old lounge, I don't have a link anymore. Monkeycid's Guide To The Barbarian - shavenlunatic - 10-28-2003 mucho thanks.. barb guide pure swanky :) |