Ok, you're a newbie. You're walking around in town and all of a sudden
someone in plate mail starts dropping Godly Plate of the Whale,
Obsidian Ring of the Zodiac, Royal Circlet, Stormshield, King's Sword
of Haste, Demonspike Coat (in many forms except Plate), Dreamflange
(in many forms except Mace), Thinking Cap (in many forms), and gold.

So, what do you do?

Do you thank him, take the items, and go kill some monsters?

Do you steal all the items, exit the game, make a private game, and go
kill some monsters?

Do you sit there on your butt and not say a word, shocked at the sheer
power these items would provide?


Nay! You take one glance at them, say "This is the worst crap I ever
saw in my life! Why don't you go get some better stuff to give
people?"
or, conversely,
"This isn't legit"

and leave.


This, my friend, is what all the experienced players are doing
nowadays, and there's a reason for it. Those items I listed off are
all common "dupes", or duplicated items. Lame people like to exploit a
bug in the game where you can, with the proper procedure, make 2
things from one! This is called "duping" and almost every respectable
player (players called "Legits", who don't cheat or dupe) despises
people who do it. You should be able to imagine why, as you can of
course keep selling the second item and get as much gold as you want,
or you could dupe items before you trade them, essentially getting
something for nothing. And of course there's the REAL reason we
despise dupers, giving duped high-quality stuff to newbies like you.
It totally ruins the game for you. Here's why:

Imagine yourself in a medieval war. There are people in plate all
around you, hacking and slashing at each other like madmen. You,
however, are in Power Armor. Psionic Blades protrude from your
forearms that can cut solid Titanium alloys like a hot knife through
butter. Some guy in a dark cloak just gave it to you. You have
absolutely no training. You kill everyone. However, you still have no
experience, because you don't notice when someone's hacking you from
behind, or trying to trip you. And you don't know that waving your
fist at the guy in front of you normally isn't a very effective
attack, even though you think it is, because it worked in your case.
So the guy asks for his Protoss Zealot Battle Armor back. You don't
give it to him, confident in your ability to massacre this fool, and
try to attack him. He just presses a button on this thing around his
wrist, and the suit freezes, the Psi Blades retract. He challenges you
to a duel, to see who keeps the Armor. You get out of the suit, he
gives you a sword, he says "en guarde". You die miserably.

See what giving super-powerful stuff to a beginner does? If you ever
find out that the stuff someone gave you isn't legal, once you get
some real stuff you won't have the skills to survive in the lower
levels. All those cheaters are corrupting players such as yourselves,
and keep saying that they are actually HELPING you.

Or of course you can take it from Pete (modified somewhat)

--(start quote)--
Hi,

--(start modification)--

It is possible to tell most of the hacked items. But if an item can
occur normally in the game, there is no way to prove, without a doubt,
that it's duped.

--(end modification)--

But, none of that matters. You see, if someone gives you pure as snow
gear that is too advanced for your character, then the net effect is
the same: the game is ruined for you. The problem with duped/hacked
stuff isn't that it's immoral, unethical, or fattening. The problem is
that using it ruins the game. A couple of Obsidian/Zodiacs, a
gold/Zodiac, an Awesome Plate of some mammal, Royal Circlet, Storm
Shield, King's Sword of Haste will turn a level 1 character into
something that will just cut through everything in sight. No strategy,
no player skill required. Just left click on everything in sight and
in a couple of hours you'll have your solo dot and a huge case of
boredom.

What's the point of playing like that? You'll never have the thrill of
finding good gear -- you've already got the best. You can't take any
pride or satisfaction in beating a tough boss or a bunch of mobs --
it's not your skill, it's the gear someone gave you that's doing the
playing. And, since you don't have anything invested in your
character, there's nothing to keep you playing past level 35 or so.
Since getting to Diablo and killing him is no big thing by itself,
then you've just wasted whatever time and money you put into the game.

So, it does not matter if the gear that's being offered is legit or
not, duped or not. If it's much above the level of the stuff you can
find/buy yourself, then you are better off not using it. You'll have a
lot more fun and become a much better player.

--Pete
--(end quote)--

I'll avoid ranting about how these people suck and tell you how to
avoid most dupers and cheaters, and how to stay "legit" (Legit means
not duping, cheating, or using dupes or hacked items)


Rule #1

People with hp over these values are cheaters: Warrior 798 Rogue 683
Mage 620. Simply move your mouse over someone to see their level and
hp. If the character is below level 50, subtract the levels that he is
below 50, and that's the max hp possible for his level. If he's a
Warrior, multiply the difference by 2.

note: "trust" means accept items from them (gifts or trades), go down
their portals, allow them to help you gain levels (by protecting you
in an advanced dungeon level). I personally have ceased trading with
anyone but close & TRUSTED friends, and I suggest that you do so as
well.

Rule #2

Never trust a level <10 char with Plate Mail on.

Rule #3

Be careful around people with a threatening names. Careful can mean
many things. Just trust your instinct (well, I doubt you have the
Cheater Instinct yet :) ).

Rule #4

Never play with someone who starts dropping lots of ears in town,
after getting in for the first time. (Ears are dropped when a player
kills another player, it's proof that he killed that person. You don't
drop any equipment when you get killed by a player. Only some gold and
an ear) People who do this are either egotistical, a pk
(player-killer), stupid to lose good ears, or wants to scare you. All
these people are people who are either unpleasant to play with or just
plain disruptive of your playing experience (IE: killing you without
warning).

Rule #5

Be wary of people who ask for a Town Portal immediately after joining,
especially if you haven't even seen a Book of Town Portal yet, and
people who ask where you are less than 5-10 seconds after joining,
especially if they don't say hello first. Also, don't go rushing off
to help someone immediately after joining who doesn't describe the
trouble (s)he is in. In other words, "I need help! Come here!" isn't
enough, and is really suspicious if repeated many many times... even
more so if repeated over a large spance of time. However, if you have
been playing with them for a while, it might be real. Reason for this
is that PKs are usually in a hurry to get as many kills as possible in
a short amount of time, as they are addicted to the adrenaline rush
and the feel of power and control they get from killing a
representative of someone (or are trying to become somehow better in
other PKs' eyes, by having a huge # of ears).

Rule #6

Be wary of people who offer a gift to you before entering the Dungeon
for the first time in the game, for these people could be trying to
lull you into a false sense of security... so they can get you killed
by monsters and steal your stuff (also known as MKing, Monster
Killing). (by the way, this happened to me twice. It's a professional
tactic, though apparently not used very frequently by your average mk)

Rule #7

If you die from a player's attack while there are monsters around,
don't let him resurrect you. He could be a MK. Press Escape to get to
the menu, then press down once, when the "restart in town" gets lit,
press down again and Enter. You may want to keep a finger over a
potion button holding a Full Rejuvenation potion or a Full Health, so
if he resses you, you can survive. This circumstance happens more than
you would think it would. The only exception is if you have played
with him before, then he probably won't try stuff.

Rule #8

Players above level 50 are cheaters. Plain and simple. And never play
with level 50s until you're a high level, mostly because some cheaters
like to hack themselves to be only level 50, even though they could be
99, just because they want to disguise themselves as legit people
(don't ask me why).

Rule #9

Don't create games that say "legit no pks". That attracts more pks and
cheaters than normal, since they probably just scan games for key
words, such as "legit", or "no pks". Create a regular game called
something like "For Players with Honor", this would imply a legit, no
pk game, without being blatant about it. Other examples would be
"World for the good guys", you know, create a game for good people.
Even better yet, play private games with your friends. Maybe befriend
an AoH'er. After a while, (s)he'll bring up the topic of sponsorship,
if you're worthy ;)

Rule #10

Hotkey your spells. Open up your spells by clicking on the spell icon
in the lower right hand corner of your screen. Move your mouse over a
spell, and press one of these keys: F5 F6 F7 F8. After assigning a
spell, you can select it again by pressing the proper function key.
This is vital to survival if you play a mage! Even monsters will be
hard if you have to search through your speedbook manually to get a
spell, and fending off a PK will be nigh impossible.

Rule #11

Have an escape spell hotkeyed, so if you get attacked you can escape
easily. Town Portal and Teleport are escape spells. Phasing doesn't
work well against players, unless he's a Warrior. Well, multiple
phases might confuse the unwary PK, but I've never heard of it being
used.

Rule #12

You MAY want to experiment with cheats, but DO NOT use the cheated
character on Battle.net. Simply start a Null-Modem game (Direct
Connect) and cheat to your heart's content. You will learn lots of
useful information about cheaters. Yeah, I suppose some people might
disapprove of this, but screw em! They're more concerned with being
"legit" than having fun!


Battle.net Survival:

Rule #1

Don't spam. Spamming is repeatedly broadcasting messages rapidly, or
just repetitively one message.

Rule #2

Please don't curse very much. This makes you look rude. Unless you
have a damn good reason for it, like you're really pissed off about
some guy who just MK'ed you, and such. Even then, keep it down :)

Rule #3

Don't go into channel Legit (if it still exists), most of the people
in there actually aren't legit, last time I checked. Go to channel aoh
instead. Lots of Star Craft people hang there too, but don't worry,
they're all nice guys. Make sure to behave!


Strategy Forum Survival:

Rule #1

When you are posting something without any Diablo strategy in it, put
<ns> in the subject. This says that the post has <No Strategy>. If the
post does not include text from you, put <nt>. Very little text:
<vlt>. Some text: <text>. Long post: <long>. Very long post (like this
one): <very long>. Off topic: <ot> (off topic posts seem to be
discouraged right now, for some reason)

Rule #2

Never reply to a post (not a reply) that seems to be the epitome of
cheating, or pking, or being really stupid. Most of the time it's a
"Troll", our name for someone who posts just to get an angry response
out of someone.

Rule #3

Don't post no-strategy posts without having <ns> in the subject. It
gets people pissed off, for some reason. They think it's cluttering up
the Forum. (I tend to think it doesn't matter)

Rule #4

DO NOT ask for cheats!

Rule #5

Don't post a strategy claiming you found something new, especially if
you don't know if it's new or not.

Rule #6

Ignore Landru. He's a program created by Bostic to reply to certain
posts, and tell cheaters to stop cheating, idiots to quit posting, and
guilds to go advertise somewhere else.

Rule #7

Don't bring up these topics: "What is the best bow?" "Which class is
the best?" "Rogues should use swords!" However, if you don't know the
answers, you can ask for a quick summary of the argument. Quick
summary of those?

---(start summary)---

Best Bow: Well, people are split b/t Eaglehorn and Windforce. Don't
even think about a Merciless War Bow of the Heavens/Thunder... The
unique ones are much easier to find via laz runs.

Best Class: There isn't any. Well, in the long run, for brute strength
and endurance, the MAGE is actually the best class. For fun factor,
the Warrior is always the best (until you run out of options when
trying to rescue equipment). For versatility, the Rogue beats them
all. What other class can use melee, magic, and bows, all effectively?

Rogues with swords?: Yeah, s/s setup with a Rogue is nice, but you do
lose some power in the process. You do the same damage per hit,
usually, but slower... Sure, perfect blocking with a SS or HD is
great, but so is being able to keep all monsters from even touching
you, if you can use the WF effectively, and have some good dodging
skills in the case of projectile attacks.

---(end summary)---

Rule #8

Refer to the Rogue class as "Rogue", not "Rouge". Rouge is French for
red, which is NOT a character class :)

Rule #9

Please leave your e-mail address when asking for assistance, or asking
for a game... And make sure to give details of your character-- When
asking for a game, your character level and class will suffice. When
asking for help, please describe your character in detail (include
everything in your Character screen), and your equipped items.

Chat Commands:

/whois <user>
/whereis <user>
/where <user>

These commands search for a person. If he's online, it will tell you
where he is. Also, once you use this on someone you can always find
that person, even if he's using a different character. Simply write
down the account number it shows you and place that where his name
would be. Make sure to use a "#" at the start of the number.

/away <reason>

Puts you in Away mode. People whispering to you or using /whois will
see the reason you're away. To disable it, leave the <reason> blank.

/time

Tells you what time it is, in your time zone and in Battle.net's time
zone. Handy for figuring out what time the Blizzard Tech Support
channel is open. Unfortunately, the local time always seems to be
wrong...

/ignore <user>
/squelch <user>

These mute out any messages that person sends to you.

/unsquelch <user>

This disables the mute.

/whisper <user> <message>
/msg <user> <message>
/w <user> <message>

Simply a command to whisper to someone. No-one else can listen in on
your conversation.

/rejoin
/resign

You rejoin the channel.  Handy if you want to be at the bottom of the 
list.

/me <action>

Allows you to talk in yellow, in this format: <Name Action> This is
what would happen if your name was "Name" and you typed "/me Action"
People who don't have the 1.05 patch or higher can't see this (they
can use it blindly though). If you want to talk behind the 1.04 users'
backs, this is the way.

/dnd <message>

This blocks whispers. VERY handy if someone is whispering spam to you.
When someone tries to whisper to you, they get that message. Use /dnd
without a message to turn it off.

In-Game Commands:

/whois <user>
/whereis <user>
/where <user>

VERY handy. You can tell if someone is available to help you or join
in your game, with this.

/whisper <user> <message>
/msg <user> <message>

You can talk to people in chat with this! Call for help, offer someone
a game, just chat while killing stuff, the possibilities are endless.

/ignore
/squelch

These don't mute out what he says in the game, but when he goes into
the chat, you won't be able to hear him. This is actually useful, as
if someone is whispering Spam to you, you can get rid of it.

/unsquelch

Same effect, if you want to let someone whisper to you again.

/time

Yep, this works in-Game too.

/dnd

Same here.


Op commands:

Ops are Channel Operators. This exists in Private channels only. They
are the law and order in those private channels. You can tell
someone's an Op when his picture turns into a Gavel (hammer) and he
talks in white.

/ban <user>

Bans a person from the channel, and sends him to The Void (a channel).
They can only come back in when the op changes.

/unban <user>

Removes a ban from a user.

/kick <user>

Kicks a user out of the channel, and sends him to The Void. He can
come back if he wants to.

/designate <user>

Assigns someone as your heir. If you leave for any reason, that person
gets op.


Abbreviations:

KSO: King's Sword of --
     S: Speed, H: Haste, Heavens, B: Blood, V: Vampires, C: Carnage
SSO: Strange Sword of --
     S: Speed, H: Haste, Heavens, B: Blood, V: Vampires, C: Carnage
MBO: Merciless Bow of -- T: Thunder, B: Burning, H: Heavens
GPO: Godly Plate of -- W: Whale, O: Osmosis, A: Ages
APO: Awesome Plate of -- S: Sorcery, T: Tiger, L: Lion, St: Stars
SPO: Saintly Plate of -- S: Sorcery, T: Tiger, L: Lion, St: Stars
GSO: Godly Shield of -- A: Ages, T: Tiger
ASO: Awesome Shield of -- T: Tiger
SSO: Saintly Shield of -- T: Tiger, Th: Thieves
ESO: Emerald Shield of -- T: Tiger
TC: Thinking Cap
TP: Town Portal
RC: Royal Circlet
CC: Civerb's Cudgel
WF: Windforce
EH: Eaglehorn
OZ: Obsidian Ring/Amulet of the Zodiac
ObsZod: Obsidian Ring/Amulet of the Zodiac
PK: Player Killer
PKK: Player Killer Killer (one who kills PKs)
MK: Monster Killer
NT: No Text
VLT: Very Little Text
NS: No Strategy


Things You Should Know:

Townkill can only affect people that use Townkill. (Townkill allows
spells in town)

Ghost Mode players can't affect your game. (Ghost Mode makes you
invisible to players)

Ok, when you press Enter to start typing something to say (in Game),
there will be a list of people in your game below the box you're
typing in. There will be buttons marked "Voice" next to them. If you
push one, it says "Mute". While someone is "Muted" they can't hear
you. Unfortunately you can hear them. So the only use of this is
having a private conversation with someone without having to use
whispers, or having a private conversation with many people at once.
Once I have had the mute button malfunction, and mute out my speech to
the wrong person! It said it had worked correctly, but the wrong
person was still affected.



Guidelines for Playing Without Getting Killed by Monsters:

Rule #1

Try to stay near the wall. Don't go straight into the middle of a
large room if you can help it, that just attracts more monsters to
you. I personally don't do this, but that's cause I'm crazy :)

Rule #2

Don't let more than 4 monsters attack you at once. Walk a few steps
backward and let them walk towards you again. This thins it out to 3
most of the time. You can just walk 1 step backwards if you are in a
tight space.

Rule #3

Buy regular potions at first, but when you start accumulating more
than 5000 gold, buy Full potions, only a beltfull at first, then start
keeping extra in your inventory as your personal cache of cash
increases.

Rule #4

For added safety, you can put an emergency item in the 8th slot in
your belt. (emergency items are things such as Full Rejuvenation
Potions, Scrolls of Flame Wave, Nova, and Apocalypse... there are
probably others)

Rule #5 (for Warriors and Rogues)

Don't sell the items that add to Magic! These can be used temporarily
to read books, because afterwards you can wear normal stuff.

Rule #6 (for Mages and Rogues)

Check the Witch often. Her items change each time you enter the town
(from the chat room or the dungeon).

Rule #7

Once you are a moderate level (like 15 or so), start checking Wirt.
His stuff gets more useful once you get better levels, and it's real
bad to miss something awesome that you could've bought. His item
changes each time you gain two character levels.

Rule #8

Thinking Caps. DO NOT sell these. I know the Durability is 1, and one
hit is all it needs to break, but you can increase its Dur with Hidden
Shrines. You can find these in the Church or the Catacombs. 11 Dur is
functional, 21 Dur is much better. Once you get it to 11 or 21 you can
trade it with your friends.

Rule #9

Don't use up all your potions before refilling your belt. Once you get
down to half, refill it when the fighting's stopped.



Some info about various enchantments and items:

Civerb's Cudgel's +200% damage to Demons applies to the TOTAL damage,
not just the weapon's 1-8. Bloodslayer (an axe) works in the same way.
This allows your Strength (and if you're a Rogue, Strength and
Dexterity) bonus to be tripled as well. HOWEVER! It does seem that The
Deadly Hunter, a bow, does not work in the same way, BUT DON'T SELL
IT!!!!! Give it to someone here. The Deadly Hunter is one of the
RAREST items in the game. Of course, only try and give it to us if
it's legit.

The Helm of Sprits is a handy item that, if you don't like it, can be
given to someone here for a good item in return. That life draining
ability (from monsters) works well with a Sword of Haste/Speed, or
even Vamps.

-of Thieves used to halve damage from most ranged attacks, but now it
only halves trap damage. So now it's really useless :(

Unidentified items don't give anything but their armor class, so the
Gotterdammurung can be worn unidentified for the 60 ac, but without
the null resistances.

The Constricting Ring's life draining doesn't hurt that much when
you're at a higher level.

Haste is just as fast as Speed, even tho Blizz claimed to have "fixed"
it.


Single-player only items:

Veil of Steel, Undead Crown, Empyrean Band, Ring of Truth, Optic
Amulet, Butcher's Cleaver, Arkaine's Valor, Griswold's Edge, Brain,
Tavern Sign, Spectral Elixir, Staff of Lazarus, Black Mushroom, Anvil
of Fury, Golden Elixir, Map of Stars, Magic Rock, Blood Stone, Fungal
Tome.

All items after Griswold's Edge are useless items that are just 
interesting to look at (in multiplayer, that is).


Commonly Duped Items:

King's Sword of Haste/Blood/Vampires/Carnage
Godly Plate of the Whale (any of em, no-one would give it away)
Godly Plate of the Ages (see above)
Godly Plate of Osmosis (see above)
Obsidian Ring of the Zodiac
Royal Circlet
Gnarled Root (not in Club form)
Butcher's Cleaver (in any form)
Lightforge (in any form)
Demonspike Coat (not in plate form)
Thinking Cap (any form that's Indestructible)
Dreamflange (not in Mace form)
Any item with a picture of Arkaine's Valor
Any item with a picture of The Butcher's Cleaver

More detailed descriptions:
Godly Helm of the Whale      -    15AC +199% +96HP 
Godly Helm of the Mammoth    -    10AC +200% +76HP 
Godly Plate of the Lion      -    60AC +197% +60HP 
Godly Plate of the Ages      -    75AC +198% INDESTRUCTIBLE 
Godly Plate of the Mammoth   -    70AC +187% +69HP 
Godly Plate of the Whale     -    63AC +187% +99HP 
                                      74AC +197% +100HP 
                                      75AC +192% +86HP 
                                      75AC +178% +100HP 
Godly Shield of the Ages     -    20AC +197% INDESTRUCTIBLE 
Obsidian Amulet of Zodiac    -    +35% resist +17 to all 
                                      +40% resist +20 to all 
                                      +38% resist +20 to all 
Obsidian Ring of Zodiac      -    +34% resist +19 to all 
                                      +37% resist +20 to all 
King's sword of the heavens  -    +85%, +160%, +14, 4-12 
King's sword of blood        -    +89%, +153%, 6-15 Damage 
King's sword of haste        -    +82%, +169%, 4-12 Damage 
                                      +100%, +174%,6-15 
Damage 
Merciless Bow of Thunder     -    1-14 damage +160% 
                                      Lightning Damage 1-20 
Merciless Bow of the Heavens -    1-14 Damage +163% 
                                      +15 to all stats

There are many more versions of these items floating around, so just
use your best judgement, ok?


Some web pages you might want to look at:

First off, this page'll get you to a huge amount of resources:
http://www.arewehavingfunyet.com/diablo/diablo.shtml

The Diablo Asylum:
http://www.win.net/homefield/diablo/
down temporarily, use this link instead, if you want to see
the first 20 or so variants:
http://www.revolution98.com/diablo/html/beyondnaked.htm
(don't let the URL discourage you :) )

Van Damned's Plain Guide to Diablo:
http://www.geocities.com/Area51/Chamber/1992/diablo.html

Diablo Multiplayer Guide for Rogues:
http://home.stny.lrun.com/drhager/diablo.htm

The Unofficial Diablo Home Page:
http://diablo.scorched.com/

Aderrasi's Diablo Strategy FAQ (Frequently Asked Questions)
http://www1.stuttgart.netsurf.de/~jbaumann/faq.html
I snatched some stuff from here, but there's some neat strategy in
here as well, that I didn't snatch.

Well, I don't recommend this guide until you're quite used to the
game, but it is VERY handy once you are. Print it out for easy
reference.
Jarulf's Guide to Diablo and Hellfire
http://pf.chemeng.lth.se/diablo/index.html

And, if you EVER want to join a guild, I recommend mine, Angels of
Hell. We are legit, and prefer it if you didn't pk any of our members
maliciously, but other than that, you can do pretty much whatever you
want. To join, hang around channel aoh and talk with people. Ask to
play a game with someone. If that person likes you, he'll become your
sponsor, and you will get assigned an evaluator, who will basically
play games with you in order to get to know what you're like. If you
pass, you're in the guild.


If you need any help in Diablo, check channel AoH, there are nice
people there, so you'll probably be able to get some help.

I probably left some things out, go to those web pages for the rest,
or keep an eye on this thread and read the responses.


McFrugal

P.S. If you have any comments or suggestions, e-mail me at
nelsonww@mindspring.com