Possible Hunter Talents and skills
#1
Quote:Beast Mastery

Tier 6 - Animal Handler - Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects. (8/4%)
Tier 7 - Ferocious Inspiration - When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec. (2/3%)
Tier 7 - Catlike Reflexes - Increases your chance to dodge and your pet's chance to dodge by an additional 2%. (4/6%)
Tier 8 - Serpent's Swiftness - Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%. (8+8/12+12/16+16/20+20%)
Tier 9 - The Beast Within - When your pet is under the effects of Bestial Wrath, you also go into a rage causing 30% additional damage for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Survial
Tier 4 - Resourcefulness - Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec. ( 40%+4sec/60%+6sec)
Tier 6 - Survival Instincts - Reduces all damage taken by 2%. (4%)
Tier 7 - Thrill of the Hunt - Gives you a 33% chance to regain 50% of the mana cost of any shot when it critically hits. (66/100%)
Tier 7 - Expose Weakness - Your ranged criticals have a 10% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec. (20/30%)
Tier 8 - Master Tactician - Your successful ranged attacks have a 25% chance to increase your critical strike chance with all attacks by 1% for 8 sec. (2/3/4/5%)
Tier 9 - Readiness - When activated, this ability immediately finishes the cooldown on your other Hunter abilities.

Marksman
Tier 5 - Silent Hunter - Reduces threat from all attacks by 7%. (12/17%)
Tier 6 - Combat Experience - Increases your total Agility, Stamina and Intellect by 3%. (6%)
Tier 7 - Displacement - Reduces your chance to be hit by all attacks by 1%. (2/3%)
Tier 7 - Zen Marksmanship - Increases your ranged attack power by an amount equal to 8% of your total Intellect. (16/25%)
Tier 8 - Master Marksman - Increases your ranged attack power by 2%. (4/6/8/10%)
Tier 9 - Silencing Shot - A shot that deals 50% weapon damage and Silences the target for 3 sec.

Level
Kill Command
Give the command to kill, causing your pet to instantly attack for an additional 127 damage. Can only be used after the Hunter lands a critical strike on the target.

Level 62
Aspect of the Viper
The hunter takes on the aspects of a viper, regenerating mana equal to 25% of his Intellect every 5 sec. Only one Aspect can be active at a time.

Level 64
Steady Shot
A steady shot that causes RAP*0.3+100 damage. Causes an additional 175 against Dazed targets.

Level 68
Snake Trap
Place a trap that will release several venomous snakes to attack the first enemy to approach. The snakes will die after 15 sec. Trap will exist for 60 sec. Only one trap can be active at a time.


All Talents seems up to speed now, just a couple of Base Skills

New Pet Types
Dragonhawk
Dragonhawk Fire - Targets in a cone in front of the caster take $m1*3 Fire damage over 2 sec.

http://forums.curse-gaming.com/showthread.php?t=12540
http://forums.wow-europe.com/thread.html?t...=49425093&sid=1

It's attracted the usual flaming and cries of doom from the hunter community over on WoW Europe but I really like these changes and hope they come to pass

So how credible is it? Well the talent changes seem very much in the vein of those the other classes got: group buffs in trees most people would consider soloing/pvp trees, top talents which are intriguing rather than obviously super-powerful and the Aspect of the Viper and Steady Shot skills that people are pretty sure will be there. In the WoW Europe thread someone insists he has confirmation from Alpha. In addition Kalgan has told the EU community the talents would be made public this week if at all possible so the timing is right for a leak

One never knows until it's officially confirmed but I think these may well be the talents and skills additions Hunters will start off with in BC Alpha

Edit: pet skills also available
http://forums.curse-gaming.com/showthread.php?t=12554

There's one where Tailstriders can heal people with a friendly lick. Nice ability but remember to bring a towel!
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