Prevent Monster Heal fixed?
#1
I have not downloaded the beta, but I have been searching and I think reading all the 1.10 posts...does anyone know if prevent monster heal now works properly? Even with poison?

In the beta I understand that monsters now regenerate much more quickly, and I would think that prevent monster heal would be a more useful attribute. If it does work, does the effect last until the game or the monster dies (whichever comes first)? In 1.09 I was never able to convince myself that prevent monster heal did anything at all. It certainly did not seem to prevent the monsters I've tried it with from regenerating.
"I may be old, but I'm not dead."
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