Another Flash damage bug?
#10
Then I imagine there would have been no need to make it attack 19 times. Or is there another reason for that? I can imagine that things could get a bit awkward when a monster arrives on a tile next to you right after the cast(and there wouldn't be another 18 casts to go).

On the other hand, Flash is what I would like to call a lasting spell(similar to Inferno, Fire Wall etc) so 19 attacks sounds reasonable. IE you shouldn't be able to get away from it when you are standing in it for a while.

By the way - you still haven't found anything that might refer to the damage reduction in the code?
-Cytrex
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Messages In This Thread
Another Flash damage bug? - by Zenda - 01-08-2004, 06:10 PM
Another Flash damage bug? - by Nystul - 01-09-2004, 09:09 PM
Another Flash damage bug? - by Cytrex - 01-10-2004, 07:07 PM
Another Flash damage bug? - by Jarulf - 01-11-2004, 10:36 AM
Another Flash damage bug? - by Zenda - 01-11-2004, 02:09 PM
Another Flash damage bug? - by Cytrex - 01-13-2004, 01:57 PM
Another Flash damage bug? - by Draconis - 01-14-2004, 03:13 AM
Another Flash damage bug? - by Cytrex - 01-14-2004, 04:36 PM
Another Flash damage bug? - by Zenda - 01-14-2004, 08:54 PM
Another Flash damage bug? - by Cytrex - 01-15-2004, 11:57 AM
Another Flash damage bug? - by Zenda - 01-15-2004, 07:37 PM
Another Flash damage bug? - by Cytrex - 01-16-2004, 02:26 PM
Another Flash damage bug? - by Yogi_Baar - 01-16-2004, 06:08 PM
Another Flash damage bug? - by Bolty - 01-17-2004, 01:21 AM
Another Flash damage bug? - by Cytrex - 01-17-2004, 07:07 PM
Another Flash damage bug? - by Jarulf - 01-17-2004, 10:37 PM
Another Flash damage bug? - by Zenda - 01-18-2004, 03:44 PM
Another Flash damage bug? - by Cytrex - 01-19-2004, 12:23 PM

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