1.0 and the Passive Reset - Gear Choices.
#2
(10-21-2013, 09:51 PM)shoju Wrote: 1.) How much of a "big deal" is 12% increased ES, and dual Resist on a Neck Piece? I'm assuming that it's a pretty big deal at level 73, as I'll be dealing with a large amount of ES already.
I would go with that one if I couldn't cap those resists otherwise. They are just so much more valuable in merciless, especially at range.

(10-21-2013, 09:51 PM)shoju Wrote: Or, 4% Increased Spell Damage, +34 Attributes, and 14% Inc ES?
And this one if you have the resists with the rest of your equipment.

Since you can always multiply damage by throwing another cast, I always go for anything that helps the toon stay alive first. You don't tend to do a lot of damage once you've done a face plant. Wink
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RE: 1.0 and the Passive Reset - Gear Choices. - by LochnarITB - 10-22-2013, 12:04 AM

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