PoE Pitfalls
#4
Just fired it up again yesterday as well as D3 and TL2, and played them back to back to test how they felt after playing a different ARPG. What stuck out to me about POE was just how slow it is compared to the other two. The animations, the walking speed, the combat itself is all slower than its competition, at both the normal, advanced and expert gearing levels. More than that, the animations felt jerky and 'off'. I recall someone streaming at one point stating that POE feels good once you pick up 20% run speed and 30% attack speed. I tested at lower and higher quantities than that and it's a reasonable breakpoint, but even so, it doesn't feel fluid or as natural as the other games.

Lastly, the field of view is the smallest of the three, making it feel claustrophobic.
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.
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Messages In This Thread
PoE Pitfalls - by MonTy - 10-14-2013, 03:25 AM
RE: PoE Pitfalls - by shoju - 10-14-2013, 02:54 PM
RE: PoE Pitfalls - by MonTy - 10-15-2013, 02:30 AM
RE: PoE Pitfalls - by LochnarITB - 10-14-2013, 04:44 PM
RE: PoE Pitfalls - by Frag - 10-14-2013, 10:42 PM
RE: PoE Pitfalls - by shoju - 10-15-2013, 03:09 AM

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