Patch 1.05 Preview
#5
Wrong link from me: http://us.battle.net/d3/en/blog/7155884/...-9_14_2012

(09-14-2012, 08:42 PM)Chesspiece_face Wrote:
(09-14-2012, 06:42 PM)Archon_Wing Wrote: Monster power and the uber bosses sound like what people need for an endgame.

The defensive bonus changes looks completely awful though; it feels like unneeded tinkering just for the sake of tinkering:
http://us.battle.net/d3/en/forum/topic/6...age=15#292

I don't see any problem with the defensive changes. Everything they have mentioned with this preview seems to be what is needed to balance out the end game.

By lowering the damage output of enemies in conjunction with lowering the overall power of defensive cooldowns you open up build diversity throughout Inferno (as it stands now). My read is that this is a major step away from their release mentality that Inferno is "ZOMG destroy your face every step". I think after 1.05 pretty much anyone will be able to play through Inferno and 'finish' the game (this has been a high point of contention with a lot of people) and that instead of hearing stuff like "I can farm act 2 with no problem but I die all the time in act 3" you will hear stuff like "I can farm Monster 3 pretty well but can't do Monster 4 yet".

What you will end up seeing is that for entry Inferno the defensive skills are less mandatory and it feels like less of a brick wall in places but as you move up the Monster # ladder the defensive skills will still remain fairly attractive. Overall this will just smooth out the progression and difficulty curve.

IMO, it's not necessary to make the game easier. 1.03 and beyond weren't really making the game hard based on monsters doing too much damage (that was before 1.03 where monsters did on average 100k). 1.04 act 1/2 inferno is a pale shadow of its former self and it is viable to farm to gear for the next act whereas before it was almost impossible-- I'm vendoring 800 dps weapons because nobody will buy them and they drop with reasonable frequency.

What was considered the annoying part about 1.03 inferno is that certain affixes and crowd control abilities by monsters were considered cheap and there were particular monster types that did unusual amounts of damage, as well as having enrage timer.

1.04 almost has it right. It nerfed the annoying crap and softened enemy blows as well as certain monster types being overpowered. It is extremely reasonable and I think even with moderately priced items on the AH, people have more flexibility than they'd think. It's not 1.02 anymore-- you can sacrifice resists and armor a bit. The idea of using a 2 handed monk dropping bells powered by Mantra of Conviction sounded unthinkable a month or two ago, but things are very different now.

I would rather have underutilized skills be brought up as powerful as popular skills rather than overused skills made as crappy as underused ones.

It's just that I feel that one should have to put more effort into beating the highest difficulty of the game. The original concept of inferno was sound in spirit, although due to poor balancing came across as too demanding of grinding in practice.

Of course the other problem is that with the content being even easier, it gives a disincentive to go get overkill items, and good items you find won't even sell. That will lead to people complaining about not finding loot, though sadly they'll never know that rarity is relative. Remember how I was bitching about the shield? Well, that was never really solved on principle but it surely got resolved through prices :p -- found an extremely cheap replacement as prices have plummeted. But that's not a really bad thing.

Fortunately, the uber whatevers will offer an option for the overgeared to tackle. So at least the economy will straighten out, hopefully by the time pvp is out.

It's just that I think for once we've reached a balance where the risk and reward for the difficulty levels has worked out fine. This isn't to say it's perfect, but radical changes now may upset a fragile balance. I'm just not a fan of hammer balancing.
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Messages In This Thread
Patch 1.05 Preview - by Chesspiece_face - 09-14-2012, 06:35 AM
RE: Patch 1.05 Preview - by FoxBat - 09-14-2012, 07:50 AM
RE: Patch 1.05 Preview - by Archon_Wing - 09-14-2012, 06:42 PM
RE: Patch 1.05 Preview - by Chesspiece_face - 09-14-2012, 08:42 PM
RE: Patch 1.05 Preview - by Archon_Wing - 09-14-2012, 10:09 PM
RE: Patch 1.05 Preview - by ErickTheRed - 09-16-2012, 02:04 AM
RE: Patch 1.05 Preview - by MonTy - 09-17-2012, 01:23 AM
RE: Patch 1.05 Preview - by LochnarITB - 09-17-2012, 03:56 AM
RE: Patch 1.05 Preview - by MonTy - 09-17-2012, 04:07 AM
RE: Patch 1.05 Preview - by Concillian - 09-17-2012, 06:49 AM
RE: Patch 1.05 Preview - by Archon_Wing - 09-17-2012, 06:20 AM
RE: Patch 1.05 Preview - by Archon_Wing - 09-17-2012, 08:19 AM
RE: Patch 1.05 Preview - by Concillian - 09-17-2012, 04:41 PM
RE: Patch 1.05 Preview - by Archon_Wing - 09-17-2012, 09:23 PM
RE: Patch 1.05 Preview - by ErickTheRed - 09-18-2012, 02:50 AM
RE: Patch 1.05 Preview - by Archon_Wing - 09-20-2012, 06:22 PM
RE: Patch 1.05 Preview - by Chesspiece_face - 09-20-2012, 07:05 PM
RE: Patch 1.05 Preview - by Chesspiece_face - 09-21-2012, 10:00 AM
RE: Patch 1.05 Preview - by Archon_Wing - 09-21-2012, 11:45 AM
RE: Patch 1.05 Preview - by MonTy - 09-21-2012, 03:29 PM
RE: Patch 1.05 Preview - by MonTy - 09-22-2012, 12:42 AM
RE: Patch 1.05 Preview - by Mavfin - 09-23-2012, 11:31 PM
RE: Patch 1.05 Preview - by Chesspiece_face - 09-26-2012, 08:21 PM
RE: Patch 1.05 Preview - by MongoJerry - 09-24-2012, 07:40 PM
RE: Patch 1.05 Preview - by Treesh - 09-26-2012, 03:15 PM
RE: Patch 1.05 Preview - by Athenau - 09-25-2012, 02:23 PM
RE: Patch 1.05 Preview - by Archon_Wing - 09-27-2012, 07:21 PM
RE: Patch 1.05 Preview - by Chesspiece_face - 09-27-2012, 07:53 PM
RE: Patch 1.05 Preview - by Aahzmadius - 09-28-2012, 05:54 PM
RE: Patch 1.05 Preview - by MonTy - 09-28-2012, 07:19 PM
RE: Patch 1.05 Preview - by MongoJerry - 09-28-2012, 10:45 PM
RE: Patch 1.05 Preview - by MonTy - 09-29-2012, 12:58 AM
RE: Patch 1.05 Preview - by Archon_Wing - 09-30-2012, 06:31 PM
RE: Patch 1.05 Preview - by FoxBat - 10-01-2012, 11:31 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-08-2012, 08:19 PM
RE: Patch 1.05 Preview - by MonTy - 10-08-2012, 09:27 PM
RE: Patch 1.05 Preview - by Archon_Wing - 10-11-2012, 07:14 PM
RE: Patch 1.05 Preview - by MongoJerry - 10-12-2012, 12:25 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-12-2012, 07:03 AM
RE: Patch 1.05 Preview - by MongoJerry - 10-15-2012, 10:00 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-15-2012, 07:18 PM
RE: Patch 1.05 Preview - by BellaStrega - 10-16-2012, 12:52 AM
RE: Patch 1.05 Preview - by Aahzmadius - 10-12-2012, 02:10 PM
RE: Patch 1.05 Preview - by BellaStrega - 10-12-2012, 04:07 PM
RE: Patch 1.05 Preview - by FoxBat - 10-13-2012, 12:43 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-13-2012, 12:47 AM
RE: Patch 1.05 Preview - by Aahzmadius - 10-13-2012, 04:56 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-15-2012, 06:37 PM
RE: Patch 1.05 Preview - by MonTy - 10-15-2012, 11:55 PM
RE: Patch 1.05 Preview - by LochnarITB - 10-16-2012, 12:15 AM
RE: Patch 1.05 Preview - by MonTy - 10-16-2012, 01:16 AM
RE: Patch 1.05 Preview - by LochnarITB - 10-17-2012, 12:27 PM
RE: Patch 1.05 Preview - by Concillian - 10-16-2012, 12:19 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-16-2012, 01:41 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-17-2012, 02:58 AM
RE: Patch 1.05 Preview - by Spangles - 10-17-2012, 05:11 PM
RE: Patch 1.05 Preview - by MongoJerry - 10-18-2012, 01:09 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-18-2012, 03:06 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-18-2012, 05:22 AM
RE: Patch 1.05 Preview - by Spangles - 10-22-2012, 03:17 PM
RE: Patch 1.05 Preview - by Spangles - 10-25-2012, 04:37 AM
RE: Patch 1.05 Preview - by Aahzmadius - 10-17-2012, 05:31 AM
RE: Patch 1.05 Preview - by MongoJerry - 10-17-2012, 11:05 AM
RE: Patch 1.05 Preview - by Athenau - 10-17-2012, 01:44 PM
RE: Patch 1.05 Preview - by Frag - 10-19-2012, 07:40 PM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-20-2012, 10:20 PM
RE: Patch 1.05 Preview - by Frag - 10-21-2012, 12:22 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-21-2012, 05:20 PM
RE: Patch 1.05 Preview - by ErickTheRed - 10-21-2012, 07:11 PM
RE: Patch 1.05 Preview - by Archon_Wing - 10-21-2012, 10:56 PM
RE: Patch 1.05 Preview - by ErickTheRed - 10-22-2012, 12:32 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-22-2012, 05:03 AM
RE: Patch 1.05 Preview - by FoxBat - 10-21-2012, 08:32 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-22-2012, 05:38 PM
RE: Patch 1.05 Preview - by Athenau - 10-23-2012, 01:46 AM
RE: Patch 1.05 Preview - by Athenau - 10-23-2012, 03:23 AM
RE: Patch 1.05 Preview - by mistique - 10-23-2012, 10:42 PM
RE: Patch 1.05 Preview - by NuurAbSaal - 10-23-2012, 10:53 PM
RE: Patch 1.05 Preview - by Treesh - 10-24-2012, 12:36 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-24-2012, 02:12 AM
RE: Patch 1.05 Preview - by LochnarITB - 10-24-2012, 03:33 AM
RE: Patch 1.05 Preview - by Archon_Wing - 10-24-2012, 05:50 AM
RE: Patch 1.05 Preview - by mistique - 10-24-2012, 04:00 AM
RE: Patch 1.05 Preview - by mistique - 10-24-2012, 10:33 AM
RE: Patch 1.05 Preview - by Frag - 10-24-2012, 10:09 PM
RE: Patch 1.05 Preview - by Archon_Wing - 10-25-2012, 05:02 PM
RE: Patch 1.05 Preview - by Wessonality - 10-25-2012, 07:02 PM
RE: Patch 1.05 Preview - by Archon_Wing - 10-25-2012, 09:12 PM
RE: Patch 1.05 Preview - by Mavfin - 10-26-2012, 05:56 PM
RE: Patch 1.05 Preview - by Archon_Wing - 10-28-2012, 10:28 PM
RE: Patch 1.05 Preview - by MonTy - 10-27-2012, 01:12 AM
RE: Patch 1.05 Preview - by Chesspiece_face - 10-28-2012, 03:24 AM
RE: Patch 1.05 Preview - by Aahzmadius - 10-29-2012, 05:17 PM
RE: Patch 1.05 Preview - by Wessonality - 10-27-2012, 02:14 AM
RE: Patch 1.05 Preview - by Frag - 10-27-2012, 03:51 PM
RE: Patch 1.05 Preview - by Kevin - 10-27-2012, 05:57 PM
RE: Patch 1.05 Preview - by Archon_Wing - 10-30-2012, 04:34 AM

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