Loot -- Be Careful of What You Wish For
#13
You can't even craft ilvl 63 items, so don't waste your gold. Plus you must find the recipes for anything good, and useful recipes are also just as impossible to find.

I think the concept of using the blacksmith as a stopgap is inherently flawed. That was the premise of which they worked with. If they would craft the best items, then that's a true gold sink. As of now, at least in softcore, there is absolutely no reason to waste so much gold on these stopgaps that are so unreliable.

And that's the thing-- "stopgaps" can't be unreliable. They need to be cost efficient and time efficient lest you quickly outgrow them. Imagine if Bloodfist only had the increased attack speed, and everything else was determined randomly. This would summarize most of d3's legendaries. That's the same reason why it's stupid to put up low level items on the AH with no buyout.

As of now, sub 60 items by the blacksmith need their costs cut to like 1/4 to be remotely considered viable. There should not be any 4 trait recipes. Don't waste time with that garbage.

The possible excitement of crafting a godly item is equal to that of one dropping. Do that, and there's a real market for crafting materials. It's such a simple idea for a gold sink, really. It's not rocket science. Why even bother having them in the game, if they can't?

This again stems from the problem that the game revolves around the hell mode paradigm that they created, and most didn't buy. People don't just want items that don't go past what you draw the arbitrary line for. If you look in hardcore, the economy is far more refined, because reaching inferno is not guaranteed. In practice, the hardcore economy is actually closest to how Diablo 3 was meant to be played, since hell mode is the centerpiece of it as most players are able to reach nightmare/hell... for now. There's also a reason to replay those difficulties again, if you die thus leveling items are always in demand. There's no such need in softcore. But crafting still sucks regardless.
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RE: Loot -- Be Careful of What You Wish For - by Archon_Wing - 07-17-2012, 09:37 PM

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