The Diablo Formula and how Diablo 3 falls short
#26
Quote:Yeah, I've been thinking about this some more. Maybe they should look at their events and see which ones could be good ones to drop some rares as rewards. The events would have to be ones that wouldn't be easy to exploit (e.g. near waypoint spawns on fixed maps) and that involve some challenge.

If the levels were actually randomized (vs. static maps with randomized chances to spawn certain event) they could have pulled this off much more effectively. Additionally they can continue on the NV theme, by just making good event rewards begin after you have 4 stacks of NV. This prevents game creation exploits.
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RE: The Diablo Formula and how Diablo 3 falls short - by Yricyn - 07-13-2012, 12:55 PM

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