The Diablo Formula and how Diablo 3 falls short
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(07-13-2012, 07:23 AM)Elric of Grans Wrote: Interesting rewards would help a lot, especially once the experience rewards from them becomes irrelevant. It feels like many of the existing ones are weighted too, as certain events spawn in most of my games, whereas others I have only seen once or twice in all the games I have made.

Yeah, I've been thinking about this some more. Maybe they should look at their events and see which ones could be good ones to drop some rares as rewards. The events would have to be ones that wouldn't be easy to exploit (e.g. near waypoint spawns on fixed maps) and that involve some challenge.
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RE: The Diablo Formula and how Diablo 3 falls short - by MongoJerry - 07-13-2012, 12:23 PM

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