07-16-2003, 05:46 PM
This Hidden Shrine was found on about the fourth game I was running through dlevel ones, which could explain its odd seed.
However, I want the OTHER aspect of the seed explained, the fact that it did not change no matter HOW MANY dlevels I entered subsequently. Others have suggested that doing this will "randomized" the Shrine seed -- it certainly doesn't in Single Player, and I doubt it does so for Multi then.
I went back today (first time playing Diablo today) and hit the Shrine again:
L-H-R-A
Nystul, is that what you were asking for?
Lang, I don't think the Shrine has to occupy the same physical spot in each game in order to change the seed/initialization. If all you need to do is create a random number generator, why then ALSO insist that it only work when two shrines/objects occupy the exact same physical spot? That seems bizarre even for Blizzard.
I think Jarulf is speaking of the Shrine seeds occupying the same "slots" in the game's _memory_, not in the physical layout.
Of course, Jarulf himself could clear this up too. Jarulf?
Attika
However, I want the OTHER aspect of the seed explained, the fact that it did not change no matter HOW MANY dlevels I entered subsequently. Others have suggested that doing this will "randomized" the Shrine seed -- it certainly doesn't in Single Player, and I doubt it does so for Multi then.
I went back today (first time playing Diablo today) and hit the Shrine again:
L-H-R-A
Nystul, is that what you were asking for?
Lang, I don't think the Shrine has to occupy the same physical spot in each game in order to change the seed/initialization. If all you need to do is create a random number generator, why then ALSO insist that it only work when two shrines/objects occupy the exact same physical spot? That seems bizarre even for Blizzard.
I think Jarulf is speaking of the Shrine seeds occupying the same "slots" in the game's _memory_, not in the physical layout.
Of course, Jarulf himself could clear this up too. Jarulf?
Attika