Roll call for "hidden" bonuses/features
#55
OW might not do heaps of damage, but it's unresistable and occurs passively.

The way to make it's low damage useful is to make sure a monster doesn't have very many hitpoints left when it starts bleeding. How do you do that?

1) Static Field
2) Crushing Blow

Note that "Crescent Moon" comes with 25% chance to cause Open Wounds. Combine "Crescent Moon" with Goblin Toe boots and some other source of "Prevent Monster Heal" (does anyone know one, other than "Malice"?).

The three work together rather nicely.. cheesily, infact.
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Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Raziel - 09-15-2003, 01:04 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM

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