Roll call for "hidden" bonuses/features
#47
The -target lightning resistance on crescent moon can't break immunity, so I don't know what that poster is talking about. Wrt to Crescent Moon's balance, or lack thereof, the chance to cast static field is a double edged sword as it can wake up hordes of monsters that you don't want to get near. It also sets off LEBs which can be deadly.

Personally, though, I wouldn't mind if they nerfed the static field to level 1 or 3. What would be more interesting is to change things around a bit.

Maybe 10% chance to cast level 3 static field, and 40-50% chance to cast level 17 chain lightning. That way you'd get substantial lightning damage added to your attacks, but not screen spanning statics...
Reply


Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by IlleglWpns - 09-11-2003, 07:37 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)