Roll call for "hidden" bonuses/features
#28
I've seen this alluded to but never explicitly stated. There are some synergies which gain from +skill items (Prayer, Skeleton Mastery, Summon Resist, possibly the sorc elemental masteries, can't think of any others offhand). These skills are the ones that don't have a specific amount of benefit stated. Say, Iron Golem gives +35% defense per level to all other golems, but SM adds an amount to hit points, AR, etc which is stated in the skill description itself, not the synergy description. It boils down to: skills which say "Gains synergy from Skill_X" and don't say "Adds Y% per level" are the ones which keep adding from +skills.
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Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Charon the Hand - 09-04-2003, 02:30 PM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM

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