08-22-2003, 02:24 PM
I haven't seen a lot of mention about the contents of monprop.txt.
Night Marauder has level 1 fade in normal, level 2 fade in nightmare/hell.
Iron Golem has level 16 fade throughout.
Mephisto has 15% FCR and IAS in nightmare and 30% FCR and IAS in hell.
"blunderbore" has 15% CB in nightmare and 25% CB in hell. As there's no number after blunderbore, I'm not sure if this would apply to all monsters of that type or none of them.
The act 3 Council Members have +40% fire skill damage in nightmare and +100% fire skill damage in hell.
The act 5 Council Members have +60% fire skill damage in nightmare and +120% fire skill damage in hell.
Blood Raven has knockback in hell.
Quill Rat, Spike Fiend and Razor Spine guest monsters have attacker takes damage of 15-20 in nightmare and attacker takes damage of 30-40 in hell.
I hope I'm actually interpreting the file right.
Night Marauder has level 1 fade in normal, level 2 fade in nightmare/hell.
Iron Golem has level 16 fade throughout.
Mephisto has 15% FCR and IAS in nightmare and 30% FCR and IAS in hell.
"blunderbore" has 15% CB in nightmare and 25% CB in hell. As there's no number after blunderbore, I'm not sure if this would apply to all monsters of that type or none of them.
The act 3 Council Members have +40% fire skill damage in nightmare and +100% fire skill damage in hell.
The act 5 Council Members have +60% fire skill damage in nightmare and +120% fire skill damage in hell.
Blood Raven has knockback in hell.
Quill Rat, Spike Fiend and Razor Spine guest monsters have attacker takes damage of 15-20 in nightmare and attacker takes damage of 30-40 in hell.
I hope I'm actually interpreting the file right.