2.3.2 Patch Notes
#8
Hemo change:

Posting here regarding the hemo change (not listed in original post).

Quote:(1) Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased

Despite currently being quite content with a rogue's position in high end arenas I can admit that this change is pretty needed. It seems as though this change is meant to be a hit to the scalability of hemo as weapons get even meaner and more buffs are used (Raiding?). Unfortunately I don't see this having any effect on the astounding number of rogues speccing AR/Hemo in arenas.
MaxPower#1485 60 SC Barb/32 HC Witch Doctor/22 HC Wizard/17 HC Demon Hunter
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Messages In This Thread
2.3.2 Patch Notes - by Bolty - 11-22-2007, 04:16 AM
2.3.2 Patch Notes - by Zarathustra - 11-22-2007, 05:03 AM
2.3.2 Patch Notes - by NiteFox - 11-22-2007, 09:19 AM
2.3.2 Patch Notes - by Frag - 11-22-2007, 10:34 AM
2.3.2 Patch Notes - by Bolty - 11-23-2007, 08:55 PM
2.3.2 Patch Notes - by NiteFox - 11-23-2007, 10:36 PM
2.3.2 Patch Notes - by Mirajj - 11-24-2007, 12:53 AM
2.3.2 Patch Notes - by NotSoDarklord - 12-02-2007, 11:40 AM

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