Article: "How a Diablo expansion led to behind the scenes trouble"
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(07-02-2018, 04:22 AM)GhastMaster Wrote: I remember doing that in Diablo II. However, Diablo 1 is client not server connection. I do not remember doing this. I did not think this was possible. Is that a goof by the author?

I think the author simply chose the wrong (ambiguous) terminology to describe the loss of items attempting to be transferred if all players had left the game session in question, and didn't mean to suggest that D1 sessions were maintained briefly by Battle.net w/o clients still in session (which of course would be false). Smile
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RE: Article: "How a Diablo expansion led to behind the scenes trouble" - by Belix - 07-06-2018, 06:09 AM

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