The Dark Graphics - Save .cl2 animation [solved]
#8
So if we wanted to make higher resolution graphic animations, we'd have to make our own program to do that from scratch? It makes sense as Diablo came out 17+ years ago and your tool probably 15 years ago, give or take. Technology changes! It's not possible with Diablo/Hellfire but I was thinking for Chochlik or something similar.

Personally, I'd rather animations be done in OpenGL for cross compatibility, but that's a major overhaul that I don't think we'll see. We'd need new player, npc and monster graphic renders and certain aspects like TRN files for monstor colour wouldn't be easily available, but not impossible to replicate.
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RE: The Dark Graphics - Save .cl2 animation [solved] - by qualakon - 04-01-2014, 07:20 AM

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