Has anyone programmed a Diablo that plays itself?
#1
Has anyone made an engine that plays Diablo without user's input, from start to finish (i.e. a bot)? I don't mean cheating, and I don't mean occasional botting where stuff like Laz Runs are repeated until success occurs. I mean a full computer-controlled Diablo gameplay. I'm asking since the decisions a player must have in Diablo are very simple, at least on Normal difficulty, that a computer can take them itself:
- move forward slowly, to attract few enemies
- click on object (including monster)
- try to evade projectiles
- retreat towards choke point and wait there.

The town business may be a bit more challenging, but might boil down to an optimization problem where the player must sell some objects and buy the best ones available.

It would not be very easy to bot it, since there's no access to the source code, so the engine would probably have to "see" Diablo on the display and mine data.
Good night.
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Has anyone programmed a Diablo that plays itself? - by Ebon - 03-27-2013, 11:35 AM

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