Patch 5.0.4 - big changes in advance of MOP
#25
(08-31-2012, 04:03 PM)LavCat Wrote: My current question is about graphics. As with most (well, all) new WoW expansions, my framerate is unplayable. Turning down multisampling did not seem to make a difference. To save a lot of trial and error, does anyone know what changed and what parameters make the most difference in framerate?

This is according to Blizz support:

MoP Performance Checklist … or … you’ve been bold and set everything to Ultra and want things to be faster:
  • Disable Vertical Sync. Vertical Sync means the game will try to present frames matching the refresh rate of your monitor. This is usually 60 Hz, so the maximum framerate you will get is 60 FPS. If the game just gets a little bit slower than 60 FPS, it will drop to 30 FPS. Unless you are extremely sensitive to screen tearing or have a very high-end graphics card we recommend to disable this feature.
  • Disable multisampling, especially if you are running at a larger resolution (1600 x 1200 and up) and your graphics card is not very recent
  • Reduce the SSAO setting or fully disable it, especially if you are running at a larger resolution and/or have an older/weaker graphics card
  • Set Shadow Quality to High
  • Set Liquid Detail to Good (Ultra causes a lot of the terrain and buildings to get rendered multiple times for reflections when the ocean is visible)
  • Reduce Ground Clutter *
  • Decrease View Distance *
  • Reduce Texture Resolution *
* These settings have the biggest visual impact
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RE: Patch 5.0.4 - big changes in advance of MOP - by Tal - 08-31-2012, 10:16 PM

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