09-09-2012, 11:21 PM
Here's a full breakdown of offensive skill categories and effects:
Discipline - general category of type of attack that applies the effect
Type - the way in which targets are generally determined
Trigger - mechanism that causes effect to be applied to the target
Behavior - nature of the effect, which is primarily damage for offensive skills
Duration - the nature of the area or path that applies the effect (as opposed to how long the effect itself lasts)
Motion - how a persistent area or path of effect changes over time
Discipline - general category of type of attack that applies the effect
Quote:Melee weapons
Ranged weapons
Spells
Enchantments
Contraptions
Summons
Type - the way in which targets are generally determined
Quote:Single target: effect is applied to a single target
Multiple target: effect is applied to multiple targets
Chain: effect is applied to multiple targets in sequence
Path: effect is applied to all targets along a path
Area: effect is applied to all targets within an area
Trigger - mechanism that causes effect to be applied to the target
Quote:Projectile: missile that collides with anything along its path
Seeking: missile that collides only with a specified target or location
Direct: effect is applied to specified target or location immediately
Proc: effect is applied in response to a particular event
Behavior - nature of the effect, which is primarily damage for offensive skills
Quote:Immediate: specified amount of damage applied at once
Persistent (DoT): specified rate of damage applied for a certain duration
Stacking: persistent effect in which multiple instances can affect a target concurrently
Duration - the nature of the area or path that applies the effect (as opposed to how long the effect itself lasts)
Quote:None: area or path triggers the effect once
Persistent: area or path lasts for a certain duration, triggering the effect at a specific rate
Channeled: area or path persists as long as skill is continuously activated
Motion - how a persistent area or path of effect changes over time
Quote:Static: the area or path does not move
Dynamic: the area or path moves or changes in a specified manner
Tracking: the area or path follows a target or location