Hidden monster damage boost / bug
#10
Yes, but those who were properly geared before hand are a very tiny minority, and were mostly those who took advantage of exploits and pre-nerfed skills. Overall, damage is still extremely spiked and only those with in the top 2 percentile gear-wise will call Inferno a cake-walk. Anyone else is either trolling, or straight up lying. I shouldn't be being 2-shotted by Demonic Hell Flyers with 750-850 fire resistance. This is just poor and lazy/imbalanced game design, and it ticks me off that Blizz is addressing very trivial issues like MF instead of working on what really matters, like their broken endgame. Give me a 1100 DPS weapon and jewelry that stacks crit dmg, chance, and attack speed, pants and chest armor with highest possible resists, vitality/main stat and 3 sockets - and I will destroy Inferno also. Point is, the gear shouldnt have to be at that level to play and progress comfortably. The gear I have right now is pretty good, not outstanding but solid, and I can SORT of progress - but the repair costs simply do not make it worth the trouble since I would have to go back to Act 1 and farm gold for repairs. It would still be tedious even w/o the repair costs, with them it is out of the question. Lame. I suppose I am preaching to the choir to many here, but yea.....nerfed or not, it is still broken.
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Messages In This Thread
Hidden monster damage boost / bug - by Kurosu - 07-01-2012, 03:25 PM
RE: Hidden monster damage boost / bug - by Kurosu - 07-03-2012, 09:29 AM
RE: Hidden monster damage boost / bug - by Yricyn - 07-03-2012, 01:13 PM
RE: Hidden monster damage boost / bug - by Quark - 07-03-2012, 05:48 PM
RE: Hidden monster damage boost / bug - by Bolty - 07-03-2012, 10:22 PM
RE: Hidden monster damage boost / bug - by FireIceTalon - 07-03-2012, 10:28 PM

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