1.0.3, Attack Speed Changes, and Hypocrisy
(06-27-2012, 08:44 PM)NotSoDarklord Wrote: There was indeed a new exploit added. I believe 1.0.3(a?) did away with the old system where a person creating a game would have to stay in that game for a few minutes before leaving otherwise the game would dump everyone out. This allowed for infinite Z'K turn ins off of a single kill with only a 2 man team. Create a game at the quest reward stage, wait for powerlevelee to join, leave game while he turns in quest. Rinse & Repeatx1000

Ah, jeez. I wasn't aware of that. Yeah, that's bad. The way it worked before was that the game had to go through to another checkpoint before the originator of the game could leave without dumping everyone else. Dunno why they would take out that system, as it was the only thing keeping certain exploits being absolutely abused.

And, of course, it would be even better if they just made it so that you get a large reward the first time you do a quest in a difficulty but then only a small reward or even no reward if you do it again in that difficulty. That would eliminate town leveling exploits all at once.
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RE: 1.0.3, Attack Speed Changes, and Hypocrisy - by MongoJerry - 06-27-2012, 09:31 PM

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