What if Inferno didn't exist?
#1
What would folks' opinions of the game be if Inferno difficulty did not exist?

In my opinion, Blizzard's biggest design mistake was even including Inferno. It feels to me like players are running smack into "be careful what you wish for". For me, Diablo-esque games have been about the journey but it seems like gamers today are so MMO'ed that they demand "end game" and the only way to provide that, in this type of game, is to provide something nigh on impossible to grind against.

If I had a wayback machine, I'd tell Blizz to:
1) drop Inferno
2) extend the acts
3) make the mobs/quests distribution denser with lower XP reward to slow down progression

I'd like to see people really work to make 60 and finish Hell. They would then do it again with another class, and another, and another. They would then start trying to do the same with self restricted builds. Who could ever enjoy that? Well, back in my day... Tongue

YMMV
Lochnar[ITB]
Freshman Diablo

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"I reject your reality and substitute my own."
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Messages In This Thread
What if Inferno didn't exist? - by LochnarITB - 06-13-2012, 05:26 PM
RE: What if Inferno didn't exist? - by FoxBat - 06-13-2012, 05:32 PM
RE: What if Inferno didn't exist? - by Mavfin - 06-13-2012, 05:33 PM
RE: What if Inferno didn't exist? - by Kurosu - 06-13-2012, 10:47 PM
RE: What if Inferno didn't exist? - by Kurosu - 06-13-2012, 07:17 PM
RE: What if Inferno didn't exist? - by Quark - 06-13-2012, 08:22 PM
RE: What if Inferno didn't exist? - by Mavfin - 06-13-2012, 09:18 PM
RE: What if Inferno didn't exist? - by MMAgCh - 06-13-2012, 10:29 PM
RE: What if Inferno didn't exist? - by Tuftears - 06-14-2012, 08:15 PM

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