Thunderclap and Vulture Claw/Armada Kick
#1
Does anyone else have a really hard time changing away from these runes/skills for left/right click? The teleport on thunderclap is just too useful in absolutely all contexts (I know there is a 100 fists rune with the same functionality, but the AoE damage makes it vastly inferior to thnderclap).

And the kicks - I can find nothing with as much use as a 360 degree knock back with zero cooldown and 30 spirit cost. The other kick runes remove the full radius of the damage, and no other skill can compare with both knockback, damage, and lack of cool down.

I guess I'm frustrated that I've constantly come back to the first two runes available from level 10 to 60 (or whatever it specifically is) no matter where I am in the game, except for when I need to spec for exclusively single target damage. Is anyone else having this problem?
BANANAMAN SEZ: SHUT UP LADIES. THERE IS ENOF BANANA TO GO AROUND. TOOT!
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Thunderclap and Vulture Claw/Armada Kick - by Dozer - 06-01-2012, 04:13 PM

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