Checkpoint Cheese...
#1
I almost lost a character in hardcore today because I clicked resume game and a elite mob was there to greet me right in my face. Fortunately, a few backflips, my follower, a potion, and the battle.net server being cooperative saved my demon hunter. I can't imagine what would have happened had it lagged or loaded slowly.

That doesn't seem to be very cool to continue you off where you can instantly be killed. What kind of game does that? Or should I always join a public game to avoid this?

She's been a pretty lucky gal, surviving a long lag spike after a event that normally triggers a mob which got me kicked and this.
With great power comes the great need to blame other people.
Guild Wars 2: (ArchonWing.9480) 
Battle.net (ArchonWing.1480)
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Messages In This Thread
Checkpoint Cheese... - by Archon_Wing - 05-30-2012, 09:45 AM
RE: Checkpoint Cheese... - by FoxBat - 05-30-2012, 12:07 PM
RE: Checkpoint Cheese... - by Elric of Grans - 05-30-2012, 12:19 PM

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