Blizzard's Game Design Update
#38
(05-29-2012, 11:14 PM)weatherine Wrote: Chesspiece,

I don't think anyone is arguing about Act 1 inferno. Have you tried Act 2 and onwards?

Your video shows a specific group of elites. I play a wizard with pretty similar stats (well I used to, I just sacrificed a bunch of HP for resistance this weekend and it's going better) and I can kill them as well. But what if you hit a pack of elites that you cannot kite, like the ones that teleport to you or grab you or annoying snowflakes in places where you cannot kite, those that spawn at entryways, or groups of 2 or more elite packs. Then what do you do?

No doubt gearing will help, no doubt learning to play better will help. But it is still true that Act 2 and onwards in inferno is not playable by almost anyone. I'll like to see exactly how many have finished all quests in acts 3/4. This forum has die hard Diablo fans, presumably more skilled than average player. Anyone here managed to clear Act 3/4? What about act 2?

The other thing I dislike apart from the stuff already brought up is how viable a WD is. I'm beginning to think to progress in inferno you need a WD with you, one who will charm/sheep/totem. Where is the fun if you're a barbarian? Dying to chains is fun?

Actually that's exactly what people were arguing. More importantly people were arguing about Hell as well. And that's what happens; people complain incessantly about the difficulty and then as more and more people get geared or people show examples of why they are wrong the complainers move the goal posts. First it's Hell mode is too hard. Then it moves to Inferno. Then the same complainers go to "Well Inferno doesn't really start until Act 2". As far as I can tell 3 weeks from now it will just be pushed back to Act 3.

I've seen so many people complaining how Inferno is broken and that it is impossible to play this game without using the AH and then they turn around and list their stats as 25k hp, 3k armor (With Energy armor for Wizards), and 35k damage. And these are the people that are complaining about getting one shot. No, the problem is that they are not itemizing well. The general mentality of the D3 community seems to be that defensive stats are worthless because no matter what you do you are going to get 1 shot anyway and this is patently false. This is extremely prominent in the Wizard community with the abuse of Force Armor and it's subsequent nerf.

As for me I was originally planning on waiting in Act 1 and upgrading some pieces that I felt were lacking but now that so many people have turned to the "Inferno doesn't really begin until act 2" argument I will push on into Act 2 and see just how far off I am and if it is even necessary for me to gear up. As it is the only champ packs that give me a challenge in Act 1 are the most ridiculous (ala Immune Minions/Fast/Vampiric/Mortar). I don't have any problems with stair traps because I will just lead them back to the stairs blow my Diamond Skin, burn down all my AP on them, then jump up the stairs until my CDs are back up. Rinse and repeat. I figure if they are gonna cheese me with stair traps I will cheese them right back.
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Messages In This Thread
Blizzard's Game Design Update - by MonTy - 05-28-2012, 04:49 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-28-2012, 07:33 PM
RE: Blizzard's Game Design Update - by MonTy - 05-28-2012, 07:38 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-28-2012, 07:48 PM
RE: Blizzard's Game Design Update - by kandrathe - 05-29-2012, 02:32 AM
RE: Blizzard's Game Design Update - by DeeBye - 05-29-2012, 03:22 AM
RE: Blizzard's Game Design Update - by Roland - 05-29-2012, 04:03 AM
RE: Blizzard's Game Design Update - by Ruvanal - 05-29-2012, 05:40 AM
RE: Blizzard's Game Design Update - by NuurAbSaal - 05-29-2012, 11:42 AM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 03:59 AM
RE: Blizzard's Game Design Update - by Mavfin - 05-28-2012, 08:49 PM
RE: Blizzard's Game Design Update - by MonTy - 05-28-2012, 09:24 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 10:56 AM
RE: Blizzard's Game Design Update - by smegged - 05-29-2012, 12:10 PM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 01:21 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 01:28 PM
RE: Blizzard's Game Design Update - by Bolty - 05-29-2012, 05:33 PM
RE: Blizzard's Game Design Update - by Ruvanal - 05-29-2012, 06:22 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 02:00 PM
RE: Blizzard's Game Design Update - by Tal - 05-29-2012, 02:33 PM
RE: Blizzard's Game Design Update - by MongoJerry - 05-29-2012, 09:35 PM
RE: Blizzard's Game Design Update - by Tal - 05-29-2012, 10:26 PM
RE: Blizzard's Game Design Update - by Frag - 05-29-2012, 10:43 PM
RE: Blizzard's Game Design Update - by weatherine - 05-29-2012, 11:14 PM
RE: Blizzard's Game Design Update - by Chesspiece_face - 05-30-2012, 01:14 AM

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