Weapon Normalization
#19
I just tested the damage formula using Wizard spells, and it does indeed work as one expects:

Damage per attack = (Base damage combined on all equiped items) * (1 + Class Primary Stat/100) * (Skill Modifier)

Now, the key here is that the Skill Modifier is a straight multiplier, not an additive multiplier. At one point, the game guide used to list skill modifiers like "+150% weapon damage." However, the tooltips (and current game guide) are correct in that they are straight multipliers. This is crucial for, say, the choice between Magic Missle - Charged Blast (143% weapon damage) and Split (fires 3 missles for 50% damage each). If they were additive, then the 3 missles for Split would be doing 150% weapon damage each, while Charged Blast would be doing 243% weapon damage, making Split an interesting choice for damage, if you're likely to hit with at least two of the missles. However, instead the comparison is 3 missles for 50% weapon damage versus 1 missle for 143% damage, making Charged Blast the natural choice, if one does not take into account the additional Prodigy procs that Split gives.

However, I have found a bug with Magic Weapon. If you cast it, the actual damage seems to work the way you would expect -- that is, spells are increased in damage by 10%. However, the damage dps listed in the character screen shows an increase of exactly 21%, which is what you would expect if the 10% multiplier was applied twice. Again, by my testing, the spell appears to be working correctly. This appears to be a display bug.
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Messages In This Thread
Weapon Normalization - by Bolty - 05-16-2012, 06:01 PM
RE: Weapon Normalization - by MongoJerry - 05-16-2012, 08:43 PM
RE: Weapon Normalization - by vor_lord - 05-17-2012, 03:47 PM
RE: Weapon Normalization - by Bolty - 05-17-2012, 04:11 PM
RE: Weapon Normalization - by Concillian - 05-17-2012, 05:58 PM
RE: Weapon Normalization - by PapaSmurf - 05-17-2012, 07:27 PM
RE: Weapon Normalization - by vor_lord - 05-17-2012, 08:07 PM
RE: Weapon Normalization - by Concillian - 05-18-2012, 06:44 PM
RE: Weapon Normalization - by ima_nerd - 05-18-2012, 07:39 PM
RE: Weapon Normalization - by Concillian - 05-18-2012, 10:01 PM
RE: Weapon Normalization - by Mavfin - 05-18-2012, 07:48 PM
RE: Weapon Normalization - by PapaSmurf - 05-17-2012, 09:20 PM
RE: Weapon Normalization - by Mavfin - 05-18-2012, 02:26 AM
RE: Weapon Normalization - by Sir_Die_alot - 05-17-2012, 01:51 AM
RE: Weapon Normalization - by FoxBat - 05-17-2012, 03:27 PM
RE: Weapon Normalization - by Mavfin - 05-17-2012, 03:37 PM
RE: Weapon Normalization - by Elric of Grans - 05-19-2012, 02:13 AM
RE: Weapon Normalization - by Treesh - 05-19-2012, 02:21 AM
RE: Weapon Normalization - by MongoJerry - 05-19-2012, 06:11 PM

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