Game Guide - Skill Calculator and Items
#30
(09-24-2011, 03:01 AM)Concillian Wrote: I was just thinking that teleporting away several times is a better escape than teleporting once and gaining 25% damage reduction. Perhaps boss fights in a tight location is an exception.

It likely is, which is why I'm digging Fracture atm for equal utility in escape or initiation as it deflects whole hits, whereas Safe Passage is stronger as initiation and sustained combat.

(09-24-2011, 02:07 AM)Treesh Wrote: Although, it seems counter-intuitive to me to have casters scale with weapon damage too, but as long as Blizzard remembers to have high damage caster weapons too, it's all good. Please let them itemize correctly *crosses her fingers*
You piqued my curiosity Treesh, so I decided to find out if they'd done their homework or not. I took the highest base damage weapon I could find (Overfiend, 413-444), the highest bonus damage wand (Ruinstoke, 92-168 & +251% wizard damage), and the highest base damage wand with the highest bonus damage (Fragment of Destiny, 97-178 & +171% wizard damage), assumed perfect stats and threw them into excel and had it plot a chart. The Overfiend 2h Mace appears to be ~6.09% behind Ruinstoke and ~18.34% ahead of Fragment of Destiny on Meteor, and ~6.09% behind Ruinstoke and ~13.05% ahead of Fragment of Destiny on Familiar. As long as all wands pick up the "enhance wizard damage" property, I think everything will be fine.

[Image: WizardScaling.jpg]
Hardcore Diablo 1/2/3/4 & Retail/Classic WoW adventurer.
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Messages In This Thread
RE: Game Guide - Skill Calculator Added - by RTM - 09-15-2011, 01:09 PM
RE: Game Guide - Skill Calculator Added - by Frag - 09-16-2011, 02:43 AM
RE: Game Guide - Skill Calculator Added - by Frag - 09-24-2011, 01:42 AM
RE: Game Guide - Skill Calculator Added - by Frag - 09-24-2011, 03:27 AM
RE: Game Guide - Skill Calculator Added - by Frag - 09-16-2011, 11:30 PM
RE: Game Guide - Skill Calculator Added - by Frag - 09-17-2011, 06:53 PM

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