hell/caves
#1
I was doing a hell/caves run as a sorcerer and I had a couple of questions. Jarulf says charging horned demons have a 500% cth. Why does that number not wrap around the way diablo's cth does in NM and hell difficulty (maybe it does wrap around to 245 which is still pretty high)?

Also, what are sorcerers to do against obsidian lords. They're 3x immune (in hell difficulty), they're animals (no CC), and they attack golems. As I see it there is only apocalypse, stone curse and king's sword (since they are animals you get a bit of help this way) of haste, speed, slaughter or carnage (with puny damage), or stone curse and golem. Ugh! Is there a better way (aside from not doing hell/caves runs)?
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Messages In This Thread
hell/caves - by weakwarrior - 02-06-2009, 11:46 AM
hell/caves - by Rudra - 02-06-2009, 02:18 PM
hell/caves - by weakwarrior - 02-06-2009, 02:25 PM
hell/caves - by Nystul - 02-06-2009, 06:55 PM
hell/caves - by weakwarrior - 02-07-2009, 09:18 PM
hell/caves - by Sekel - 02-08-2009, 09:38 AM

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