So, we're like done with T7, or something
#9
Quote:Woohoo!:D It's interesting how much the fight ramps up with even one drake, much less several. I like it a bit more this way than the frustrating timer they had on ZA.

It's nice, but the specific raid compositions required are limiting. you essentially need 3 healers, 3 tanks, 4 DPS for work beyond 1 drake.

We did our 1 drake kill with one person tanking Drake + Sartharion. We had minimal success asking the OT to handle Drak + adds. That role is seriously complex.

Moving to 2 drakes the debuffs you get pretty much make 1 tank Drake + Sarth impossible, which means we have to change our rostering significantly from our normal 2 tank + 2 heal + 6 DPS strategy.

We've had a 3 hour Naxx clear and a 3 hour everything except Sapphiron and KT clear so far. People are learning the fights such that I think we can start expecting 3 hour clears regularly, which potentially frees up a night. We're deciding right now if we want to limit our rostering such that we can accommodate the extra tanks and healers for Sarth +2 or 3. The other option being heading to Naxx 25 with something like 18-20 people. Both would be a challenge, but different challenges. Heroic Naxx would really only be a problem with specific fights (DPS checks, I'm thinking, especially Thaddius shorthanded.)

We still have some people who haven't seen all of the Naxx bosses dead and some who haven't seen Malygos dead, so this is not an immediate decision, but we're thinking about it.
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
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So, we're like done with T7, or something - by Concillian - 02-14-2009, 12:09 AM

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