"Malice" and Open wounds question.
#1
Heya. Apparently I was wrong when I thought Open Wounds can be carried, via the Paladin's smite skill. But now I got curious after reading some threads over at the ABasin. "Malice" has the property of "100% open wounds". But I don't see this happening 100%. At least on Hell mode Fallen Rogue monsters.

So can anyone help me out, what am I missing here? (I thought it was a graphical glitch, but those corrupted rogues definitely did not leave a blood spatter, and their life bar did not decrease beyond the initial hit.)

The paladin in question has some poison charms, and a cold damage charms, in addition to the regular physical attacks.

(edit) After quitting a game, and then restarting it. Apparently OWounds -does- carry over into Smite. The inconsistency this time however, is still noticeable. On those Yeti type monsters, sometimes I could get OWounds to work, sometimes not. So is there anyone that has the formula for 1.10s beta that explains why 100% isn't exactly 100%?

Thanks.
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Messages In This Thread
"Malice" and Open wounds question. - by Hammerskjold - 08-08-2003, 07:36 AM
"Malice" and Open wounds question. - by Pren - 08-08-2003, 08:26 AM
"Malice" and Open wounds question. - by Zath - 08-08-2003, 10:17 AM
"Malice" and Open wounds question. - by librarian - 08-08-2003, 12:44 PM
"Malice" and Open wounds question. - by Pren - 08-08-2003, 03:05 PM
"Malice" and Open wounds question. - by librarian - 08-08-2003, 05:41 PM
"Malice" and Open wounds question. - by Brista - 08-08-2003, 10:46 PM
"Malice" and Open wounds question. - by channel1 - 08-11-2003, 10:58 PM
"Malice" and Open wounds question. - by MMAgCh - 08-11-2003, 11:50 PM
"Malice" and Open wounds question. - by Ruvanal - 08-12-2003, 04:48 AM

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