Roll call for "hidden" bonuses/features
#57
adamantine,Sep 20 2003, 04:44 PM Wrote:melee creatures that have range more than 1.

bosses
4 diablo

monsters
4 minion of destruction
3 cow

aligned
3 druid grizzly
Very interesting list! It explains a lot of my experiences with range5 weapons on the poledruid. Stince I tended to keep the target out of melee range, those monsters with additional ranged attacks were the bigger threats to me.

With Diablo, you would like to be very,very close if in melee.

The Minions must have something special for their ITD,knockback. It always seemed to me that I would take hits from them anyway.

Cow seems low.

I definately need to play with a grizzly.
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Messages In This Thread
Roll call for "hidden" bonuses/features - by Guest - 08-24-2003, 08:32 PM
Roll call for "hidden" bonuses/features - by Guest - 08-25-2003, 03:11 AM
Roll call for "hidden" bonuses/features - by Guest - 08-30-2003, 08:42 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 02:05 AM
Roll call for "hidden" bonuses/features - by Guest - 09-11-2003, 03:47 PM
Roll call for "hidden" bonuses/features - by Guest - 09-13-2003, 10:02 PM
Roll call for "hidden" bonuses/features - by Guest - 09-20-2003, 04:53 PM
Roll call for "hidden" bonuses/features - by Ferengi - 09-20-2003, 11:41 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 12:46 PM
Roll call for "hidden" bonuses/features - by Guest - 09-21-2003, 02:57 PM

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