Uldum Moonwell Dancers thread
#55
Frizz,Jan 18 2006, 02:50 PM Wrote:Trying to piece together a strategy from our experience, suggestions on the web and a couple ideas.  Not a final strategy, just a different angle for experimentation.

Thekal

Phase 1
GENERAL KEYS
We have this down pretty well I think, so no reason to hash it too much.
-  Have to kill all three at the same time.  Use 'V' to toggle health bars on.  AOE when all three are down to almost nothing.
-  Stop the priestesses heals
-  Have two tanks on the rogue since he will gouge/blind
-  Minimize mana use as much as possible (save for 2nd phase)

Phase 2
-  All players except two MTs and rogues should be at MAX range to attempt to avoid the mass AOE knockback which does significant damage.
-  We should have 4 groups
1) MT Groups - 2MTs, 4 supporting healers (2 priests, 1 druid, 1 pally)  - 2 MTs will hold Thekal and put their backs to a cage to try keep from being knocked back.  Druid and one priest should keep HOTs up consistantly.  Other than that, everyone should be doing big heals.  There will be two MT groups, but all 4 healers should be healing both MTs.
2) Raid healers - Remaining healers - These healers should be even further from Thekal and out of range of the MTs.  Their responsibility is keeping the rest of the raid alive.  Since they are out of range they shouldn't have to deal with knockbacks or taking dmg.  We should have our druids here, since they can use quick HOTs to get everyone regenerating after knockback.  These healers are also backups for the MT healers if they die or run out of mana.
3)  Tiger adds - This group should deal with the tiger adds.  It seems that Thekal doesn't have enormous amounts of health.  We should try to toy with (not take time to kill) the tiger adds while we full out dps Thekal.    Have one pally dedicated to grabbing the tiger adds and pulling them out of range of the knockback AOE.  Have them keep just enough agro to keep them off the healers.  Then have one warlock who is dedicated to fearing them around.  Warlock fear lasts a long time and only takes 1.5 seconds to cast.  When the tigers come back to the pallies, just redo the fear.  If the pally takes dmg, they can heal themselves.
4) DPS and mana drain.  One hunter and a lock should be doing mana drain.  Other than that, we should focus on dps'ing Thekal down as fast as possible, without getting agro of course.  We should continue to see if we can find a way to keep out of his AOE knockback, but so far it looks like the range is wider than our firing range.  Try to keep testing the maximum range throughout the fight.

- Anyone who is oom or heavily wounded should back out of the AOE range, bandage and rest up until they are ready to jump back in.  Bandaging saves valuable healing mana.  After AOE knockback, you should be out of range of further ones.  This is a great time to bandage before running back in.

GROUP 1
Warrior (1)
Priest (1)
Druid (1)
Rogue (4)

Group 2
Warrior (1)
Priest (1)
Pally (1)
Rogue (4)

Group 3
Priest (2)
Druid (2)
Mage (4)
Hunter (4) + mana drain
Warlock (4) + mana drain

Group 4
Pally (2)
Druid (2)
Mage (4)
Mage (4)
Hunter (4)

Group 5
Pally (3)
Warlock (3)
[right][snapback]99603[/snapback][/right]



Seems pretty good, although I noticed that some of the trinkets would likely get more useage than others- the rogue one is a big topic on rogue forums, cause you can get some wicked b-stab combos and such, likely something similar with the hunter one- lets you get 2 aimed shots without a cooldown? Thats a ton of dmg potential. Some, like the warlock one don't seem as popular, 10% crit extra on shadowbolts for 20sec... seems like some would get more useage.

I think useage is big, if you aren't going to get useage of it, lets try to avoid rolling.

I'm a little biased on having the Bloodlord on Saturdays, cause I worry Hya is going to force us to go DO Something on Sundays and that would be the day the bow drops, lol. I'll just nag him a little more ;) And we should fit the fishing boss in when we can. Tons of fun, and not too bad of drops. Not awesome... but fun. And lets always bring a feral druid in case that staff drops, would be sad if there wasn't a feral druid for it, lol.

Once alchemists get the recipe, we'll need to find stuff for it... the Blood of heros we'll have to search for, and the black lotus has gone skyrocketing in prices. The bank has decent funds, but it's not reason to blow it all when prices can change, lol. Massive mojo drops on bosses, we've gotten one that I know of, and the bank bought another on AH for 3gp. Not a guarenteed drop, and it's white quality, so we should make sure if someone gets it that they know we need it, so don't sell.

I'll be trying to check the points and website stuff after class, I just have a 10min break right now from 3 hours of physics... ugh. Most boring class ever. At least Linear Algebra has a good teacher this time, even if the math sucks. /sigh

I ban my physics professor for making me wanna sleep in class.... /yawn :wacko: :wacko: :wacko:

cya soon
Reply


Messages In This Thread
Uldum Moonwell Dancers thread - by Mavfin - 07-14-2005, 08:06 PM
Uldum Moonwell Dancers thread - by Awolfscry - 09-07-2005, 09:56 PM
Uldum Moonwell Dancers thread - by Hyacinth - 09-10-2005, 04:55 AM
Uldum Moonwell Dancers thread - by Cyradis - 09-10-2005, 09:30 AM
Uldum Moonwell Dancers thread - by Mavfin - 09-11-2005, 04:48 AM
Uldum Moonwell Dancers thread - by Cyradis - 09-11-2005, 07:17 PM
Uldum Moonwell Dancers thread - by Mavfin - 09-11-2005, 10:03 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-12-2005, 04:59 AM
Uldum Moonwell Dancers thread - by Frizz - 09-12-2005, 05:21 PM
Uldum Moonwell Dancers thread - by Frizz - 09-12-2005, 10:05 PM
Uldum Moonwell Dancers thread - by Frizz - 09-12-2005, 10:07 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-13-2005, 02:18 AM
Uldum Moonwell Dancers thread - by Cyradis - 09-13-2005, 05:04 PM
Uldum Moonwell Dancers thread - by Frizz - 09-13-2005, 08:24 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-13-2005, 08:33 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-13-2005, 09:15 PM
Uldum Moonwell Dancers thread - by Frizz - 09-14-2005, 04:28 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-17-2005, 02:24 AM
Uldum Moonwell Dancers thread - by Awolfscry - 09-18-2005, 06:25 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-19-2005, 04:35 PM
Uldum Moonwell Dancers thread - by Frizz - 09-19-2005, 05:13 PM
Uldum Moonwell Dancers thread - by Frizz - 09-19-2005, 10:46 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-20-2005, 01:51 AM
Uldum Moonwell Dancers thread - by Mavfin - 09-24-2005, 02:36 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-24-2005, 06:32 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-25-2005, 07:39 AM
Uldum Moonwell Dancers thread - by Frizz - 09-27-2005, 04:30 PM
Uldum Moonwell Dancers thread - by Frizz - 09-27-2005, 05:13 PM
Uldum Moonwell Dancers thread - by Cyradis - 09-27-2005, 05:42 PM
Uldum Moonwell Dancers thread - by Frizz - 09-28-2005, 10:41 PM
Uldum Moonwell Dancers thread - by Mavfin - 09-29-2005, 02:12 PM
Uldum Moonwell Dancers thread - by Quark - 09-29-2005, 05:12 PM
Uldum Moonwell Dancers thread - by Mavfin - 09-29-2005, 07:17 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-02-2005, 07:04 PM
Uldum Moonwell Dancers thread - by Awolfscry - 10-09-2005, 11:15 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-11-2005, 04:49 AM
Uldum Moonwell Dancers thread - by Awolfscry - 10-14-2005, 11:48 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-16-2005, 02:01 AM
Uldum Moonwell Dancers thread - by Frizz - 10-17-2005, 04:29 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-18-2005, 05:32 PM
Uldum Moonwell Dancers thread - by Tuftears - 10-18-2005, 06:06 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-18-2005, 07:11 PM
Uldum Moonwell Dancers thread - by Mavfin - 10-18-2005, 08:58 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-19-2005, 01:59 AM
Uldum Moonwell Dancers thread - by Awolfscry - 10-23-2005, 06:30 PM
Uldum Moonwell Dancers thread - by Cyradis - 10-28-2005, 09:44 PM
Uldum Moonwell Dancers thread - by Awolfscry - 11-07-2005, 04:06 AM
Uldum Moonwell Dancers thread - by Cyradis - 12-02-2005, 06:21 PM
Uldum Moonwell Dancers thread - by Cyradis - 01-02-2006, 09:11 PM
Uldum Moonwell Dancers thread - by Dacrazy1 - 01-03-2006, 12:52 PM
Uldum Moonwell Dancers thread - by Awolfscry - 01-05-2006, 03:42 AM
Uldum Moonwell Dancers thread - by Frizz - 01-18-2006, 10:50 PM
Uldum Moonwell Dancers thread - by Cyradis - 01-24-2006, 08:41 PM
Uldum Moonwell Dancers thread - by Frizz - 01-24-2006, 10:00 PM
Uldum Moonwell Dancers thread - by Cyradis - 01-24-2006, 11:39 PM
Uldum Moonwell Dancers thread - by Dacrazy1 - 01-29-2006, 08:41 AM
Uldum Moonwell Dancers thread - by Cyradis - 02-09-2006, 06:55 PM
Uldum Moonwell Dancers thread - by Cyradis - 02-10-2006, 09:51 PM
Uldum Moonwell Dancers thread - by Frizz - 02-10-2006, 10:14 PM
Uldum Moonwell Dancers thread - by Cyradis - 02-11-2006, 02:55 AM
Uldum Moonwell Dancers thread - by Cyradis - 02-11-2006, 03:03 AM
Uldum Moonwell Dancers thread - by Cyradis - 02-17-2006, 08:09 PM
Uldum Moonwell Dancers thread - by Cyradis - 02-24-2006, 10:10 PM
Uldum Moonwell Dancers thread - by Hap - 04-03-2006, 03:18 PM
Uldum Moonwell Dancers thread - by Hap - 04-05-2006, 02:12 AM
Uldum Moonwell Dancers thread - by Anulis - 07-04-2006, 05:00 AM
Uldum Moonwell Dancers thread - by Mavfin - 07-04-2006, 05:04 AM
Uldum Moonwell Dancers thread - by jaelena - 10-02-2008, 06:28 PM
Uldum Moonwell Dancers thread - by Mavfin - 10-02-2008, 09:19 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)