Sustained Hunter DPS vs. a single target
#9
Shriek,Jan 22 2006, 06:51 PM Wrote:This is how I felt when Aimed was a longer cast and reset the autoshot timer.  Now, it takes a flat three seconds (which is only about .5-1 second longer than standard rate-of-fire), and an autoshot will fire immediately after the Aimed goes off--no delay.  It seems that even if it didn't add ANY damage, you'd still be coming out ahead. 

Note:  My experience here is casual observation.  I haven't analyzed my logs and I haven't done explicit tests with stopwatches and such.  I want to, but there's always something else I need to do  :P

And yes, Multi rocks.  I've used it whenever possible since I learned it, with most hunters I talked to thinking it was a silly skill.  Just gotta watch those sheep....
[right][snapback]99882[/snapback][/right]

My standard firing procedure on Lissanna is:

Aimed Shot, Multishot, Serpent Sting/Scorpid Sting/Viper Sting depending on mob type and whether boss or not.

My crit is also up around 30%. I also FD a lot to clear my agro.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset

Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Reply


Messages In This Thread
Sustained Hunter DPS vs. a single target - by Lissa - 01-24-2006, 02:35 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)