01-23-2006, 12:56 AM
Zarathustra,Jan 20 2006, 05:09 PM Wrote:I don't have the math in front of me right now, but I recall a very well illustrated example of how +chance to hit results in a greater dps benefit than +crit, especially on higher level mobs such as raid bosses.
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hmm... when i was looking at glancing hits my math told me that crit is better than cth, because crits cannot become glancing hits.
rightnow i think i will go for 2% crit / Hakki Trinket for normal fights, while Ragnaros should be 2% crit / 2 cth + 10Fr...