01-09-2006, 03:58 AM
(This post was last modified: 01-09-2006, 04:00 AM by Rhydderch Hael.)
You'd have a problem with this issue when it older games such as Diablo. They were created in an age where widescreen was a seldom-sought option and thus they're crafted to fit 4:3 aspect ratios perfectly.
Newer games and systems were made with widescreen in mind. If the games themselves do not have an anamorphic feature (where it can draw either at "full screen" or "widescreen" aspect ratios) then the games are at least rendered to present a passably realistic view when stretched out in a widescreen format. The end result is that viewing in the 4:3 aspect ratio looks more squished-in vertically, but that is more aesthetically tolerable than a view that is stretched horizontally.
Newer games and systems were made with widescreen in mind. If the games themselves do not have an anamorphic feature (where it can draw either at "full screen" or "widescreen" aspect ratios) then the games are at least rendered to present a passably realistic view when stretched out in a widescreen format. The end result is that viewing in the 4:3 aspect ratio looks more squished-in vertically, but that is more aesthetically tolerable than a view that is stretched horizontally.
Political Correctness is the idea that you can foster tolerance in a diverse world through the intolerance of anything that strays from a clinical standard.