12-29-2005, 08:23 PM
castille,Dec 29 2005, 02:55 PM Wrote:But, in some situations, that stun is just terrible for someone trying to 'set something up'. (Even though, I do say that as soon as it comes out of the stun, it goes right where the warrior wants it, regardless).
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The only times it really annoys me is when it procs right after I taunt/shield bash something to move them (and shield bash can stop some of the ranged attacking mobs from doing special ranged attacks making them easier to move too, it isn't just for casters). Taunt gives me 2 seconds of garunteed control and shield bash is 3 seconds of silence so I can move a caster and not have them go to another school of casting. If a blackout (or any other random stun for that matter) hits, that caster is still sitting there and I will need a CS or other type of silence/interrupt that I can't use to get them to move again.
Since I don't like to rely on anything else in the group (because I never know what I'm going to have) to position mobs this is the one time where an unplanned stun or a gouge that was just meant to stop the cast since kick was in cooldown, etc will make me sigh.
Though admittedly the mob is usually in a bad spot (too near a patrol path, in a spot where if it runs it could wake up other mobs) because of something else that went wrong (someone attacks the mobs you are LoS pulling too soon, the pull itself was bad, etc).
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.