12-16-2005, 03:28 AM
fractaled,Dec 16 2005, 03:16 AM Wrote:Are you sure? My understanding was that D2-open had battle.net as the matchmaker with characters stored on the clients. And D2-realms had battle.net as the matchmaker AND ran the games themselves. If not, I don't see how D2-realms is any more secure than D2-open. And thinking about this, if what you say is true, how is that a solo player could leave a game and rejoin with a different character? Obviously some of the state must be persisted by battle.net.
And you're totally missing the point. It isn't 8 vs 3000+, they've obviously *already* got servers that handle 3000 chars (or two that handle 1500). It's allowing you to log on to any game-server in your realm. The biggest obstacles that I see to this are the mail and auction systems (and cross-server chat/guild stuff). Other than that, the worlds are largely static, so once you've loaded your character from the database, it doesn't really matter what server you're on.
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But wouldn't go against the "You can only have *this much* fun this week" raid restrictions, timered quests (Barov-slaying, right?), and the like?
"One day, o-n-e day..."