12-15-2005, 05:46 PM
south,Dec 15 2005, 09:52 AM Wrote:What percentage of damage is due to pets?
Of the total damage output, what sort of percentage would the different pets damage account for in a average warlock build?
This due to I am considering if is worth doing a orc warlock rather than undead due to increased damage of pets, also taking into account other racial differences
In other words trying to pick between a Orc or a Undead Warlock
:)
Any input is appreciated.
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At lv 60 and depending on talents:
Imp: 75 to 150 DPS (depends on if you took the Improved Imp and Improved Firebolt)
Voidwalker: 35 to 50 DPS (again, depends on talents)
Succubus: 125 to 165 DPS (again, depends on talents)
Felhunter: not sure, haven't tanked with Felhunter much, used it more for PvP or if there wasn't a mage along to CS and the like.
Infernal: Never bothered to use it outside PvP as it's pretty weak for tanking
Doomguard: 200 to 225 DPS, but can be a liability due to enslavement
As to Horde Warlocks, Orc if you want to improve on the pets further, Undead if you want even less down time (life tapping and then canibalizing, but Warlocks have little to no down time already unless you are fighting multiple mobs at once).
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.