11-22-2005, 03:42 PM
Bolty,Nov 22 2005, 10:20 AM Wrote:So, the walls are nice, but if everyone groups up in front of a wall, it just means more pain for everyone. Better some lone mage get knocked back into the lava than 8 players go airborne and suffer 2,000 damage in an instant. This goes double for main tank healers - one blast in that pack and the tanks lose all healing for 4, 5 seconds and the healers have to waste time/mana all healing each other as well.
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Yeah this is why I commented a couple of times that ranged were too close togehter last night but I guess I didn't explain well enough why that was an issue. It's also why the MT and the ST need to stay apart. I was worried about quite a few things one of them being that we were taking too long on set-up (even though it is very important) and that I was going to lose people before we even got an attempt in. Sorry for not being clearer on that issue.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.