11-22-2005, 07:57 AM
Gurnsey,Nov 21 2005, 12:09 PM Wrote:1) PW: Shield does not prevent lost cast time for this spell. This is pretty major since casting time for this channelled spell gets longer for each rank and there is no way that you will get the whole thing off before something reaches you. Bug or just a drawback of this particular spell?
[right][snapback]95429[/snapback][/right]
PW:Shield absolutely prevents lost cast time for starshards. Just logged on with my 45 Nelf priest and tested it against a dozen mobs to double check. PW:Shield only stops normal damage from cutting into your spells, though. Spell interruption effects like "kick" will still shut down your spells - maybe you were seeing this?
Gurnsey,Nov 21 2005, 12:09 PM Wrote:2) If, on a spellcaster, this is the very first thing I cast, it seems to interrupt spellcasting - I can get the whole 6 second (at my level) cast off before their spell fires. Any subsequent casts don't do this. Bug or unintented bonus of this spell?
[right][snapback]95429[/snapback][/right]
Starshards has an interruption effect that can trigger on each tick. This happens on everybody - caster or otherwise. For melee mobs, it can reset their swing. For casters, it can interrupt casting.