11-15-2005, 06:51 AM
(This post was last modified: 11-15-2005, 06:52 AM by MongoJerry.)
oldmandennis,Nov 14 2005, 02:52 PM Wrote:Here's a stratagy the horde use on my server:Â since the alliance substantially outnumber us, /afk if you recognaise anyone with skills on the other team.
Yep, unfortunately that often happens on our server. The Core has had a lot of arguments about it. We've finally fielded a "no afk" team that adamently refuses to afk against anyone, and the games have been much more fun for me since then. However, when we don't have our "A team" on, there's a lot of grumbling to afk against known good alliance teams, because some people are trying to rank up to get items. The current system where you are basically fighting against your own faction in the race for cp's and where you don't have any incentive to stay in difficult games needs to be radically changed. Unfortunately, I haven't thought up a good system myself. I do understand that 1.19 will bring a penalty to those who /afk, though. Supposedly, you won't be able to rejoin the queue for some amount of time after you /afk. I don't know the details, but that does sound like a start at least.
But anyway, this thread is about how to actually win Arathi Basin games and not how to win by losing the cp race.