the Langolier,Oct 18 2005, 12:52 AM Wrote:Very true. I can think of some amazing ironman victories, quadruple barbarian hell/hell game, etc. A lot of times, however, the word that comes to my mind with a lot of that is 'tedious'.
The phrase that comes to my mind in this case is 'power gaming'. If you need a lot of teleport and a lot of potions, you can go easy on the skill. For example, teleporting into D's chamber in hell. There's really no tactics involved. Just wear good equipment, hack 'n slash, and drink like hell.
There's this fine line, which is why I am looking for input! What is something that will require characters, even when fully equipped, to apply sound tactics on many levels (using dungeon layout, defensive+offensive spells) and not be TOO tedious, and not promote power-gaming?
Retribution quest - tedious
Timed dungeon clears - power gaming
Maxing spell levels - tedious
...
Really, out of my initial list, the only thing that I could come up with is Clear Hell/Hell with limited potions. Of course, my personal style is maximize effeciency, which is why I don't teleport around constantly, among other things.
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It is a piece of cake to clear H/H without using more than 3-4 pots, at least reds. You do need to be at least somewhat careful. If you're going to go crazy though, some potion usage is necessary. With a KSOV, you don't really need any pots at all, but is tedious and slow. In any case, the real measure of how good you are is when you play alongside the best in the game. Since that is really not an option anymore, I would not worry about it if I were you. If you're good, it's good enough.
-A
Edit: Try some mods. VK Middle Earth Mod and their plain original VK come to mind. Very challenging for a pure character, except Sorc of course.