Herbalism Oddities
#3
choppedliver,Oct 13 2005, 10:56 AM Wrote:I think it's intentional, to add an element of risk to Herbalism.  Also, it is possible to get more than 300 herbalism.  Tauren max out at 315, and I think I've seen an item or enchant that increases herbalism as well.
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A couple things...

Herbalist Gloves and +5 gloves enchant.

So 310, or 325 if you are Tauren who can get the (Alliance only) pattern for the gloves, or the gloves from Gadgetzan.
”There are more things in heaven and earth, Horatio, Than are dreamt of in your philosophy." - Hamlet (1.5.167-8), Hamlet to Horatio.

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Messages In This Thread
Herbalism Oddities - by nobbie - 10-13-2005, 03:49 PM
Herbalism Oddities - by choppedliver - 10-13-2005, 03:56 PM
Herbalism Oddities - by kandrathe - 10-13-2005, 04:53 PM
Herbalism Oddities - by oldmandennis - 10-13-2005, 05:55 PM
Herbalism Oddities - by Mirajj - 10-13-2005, 05:58 PM
Herbalism Oddities - by Lissa - 10-13-2005, 06:01 PM
Herbalism Oddities - by nobbie - 10-13-2005, 06:19 PM
Herbalism Oddities - by oldmandennis - 10-13-2005, 08:13 PM
Herbalism Oddities - by MongoJerry - 10-14-2005, 08:55 PM
Herbalism Oddities - by oldmandennis - 10-14-2005, 10:55 PM
Herbalism Oddities - by MongoJerry - 10-15-2005, 09:49 AM
Herbalism Oddities - by kandrathe - 10-15-2005, 11:09 AM
Herbalism Oddities - by oldmandennis - 10-15-2005, 02:45 PM
Herbalism Oddities - by Trien - 10-15-2005, 07:30 PM
Herbalism Oddities - by Taeme - 10-18-2005, 03:57 AM
Herbalism Oddities - by Zarathustra - 10-20-2005, 01:47 PM
Herbalism Oddities - by Arethor - 10-24-2005, 03:14 PM

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