10-05-2005, 07:37 AM
Mace Specialization is the worst of the four specs by far. You're much better off taking Two-Handed Weapon Specialization (or preferably switch over to axes or swords.)
It is not limited by a ppm, but it is in the same diminishing returns category as Charge, Intercept, War Stomp, and Concussion Blow are, meaning that it becomes increasingly redundant the more of those abilities you use in a fight. If you are Alliance, it is a veritable waste of talent points, since the stun is uncontrollable and nearly 100% likely to be suffering diminishing returns to start with, and all Orcs will have an additional 25-40% chance to resist the stun.
To improve it? Make it its own class of diminishing returns and prevent it from being resisted.
It is not limited by a ppm, but it is in the same diminishing returns category as Charge, Intercept, War Stomp, and Concussion Blow are, meaning that it becomes increasingly redundant the more of those abilities you use in a fight. If you are Alliance, it is a veritable waste of talent points, since the stun is uncontrollable and nearly 100% likely to be suffering diminishing returns to start with, and all Orcs will have an additional 25-40% chance to resist the stun.
To improve it? Make it its own class of diminishing returns and prevent it from being resisted.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.