Big set of Warlock Changes
#15
Gnollguy,Sep 29 2005, 03:46 PM Wrote:Linear resistance means that you can completely trivialize someones damage though.  This was an issue in D2.  You get resistance high enough on a linear scale and you start to make it so that you are immune.  Throw a renew on you and if you resist 95% of the damage you now make encounters with mobs that do that type of damage completely pointless.  Gnolack has no FR on his belt, boots, or bracers, or rings, right now and there are better shoulders, gloves, legs, and chest piece resistance stuff that I can get for it without too much more effort.  I can already get up to 207 unbuffed FR in that with 4800 unbuffed HP and still have around 6500 armor I think.  Slap some auras under me and and a few potions and in a linear system unless they changed it a lot I could just stand and laugh at Baron Geddon and any other fire elemental.  I'm not even looking at PvP where it could get even worse for some classes.

So what are your choices?  Well do what they did with physical damage put massive diminishing returns on it or you do what they did with resistances the way they are now.  Make it so that you still have a chance to take some damage even if you do some kind of resistance 100% of the time. 

If you do it like armor you then have to go back and completely change how available resistance is so that people can get high enough values to get up to the cap so that they can have encounters as they are now doable.  They may need to look at how much damage can be done with the negative resist side but I like the random component to resistances.  I think it helps with itemization values as well.

I'm not saying linear couldn't work but I think it would take a lot of work to make it work.  Prehaps the main issue is what happens when resists go negative and just that needs to be fixed.
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Or you set the threshold for effective immunity higher than what is possible in the game. As it stands right now, their resistance model is why this happens it has absolutely nothing to do with the synergies of talents (because other classes do have the same synergies).

As proof to why Blizzard has to relook at resistances, I could take any fire speced mage that is around 60 to some place like Scholo or Strat, use CoE on all the mobs and stand back and watch as the the fire mage totally out damages everyone involved. Yet if you take CoE out of the picture (and thus negative resistance), said mage doesn't do as well and yet still has the same synergies available. The system that Blizzard has for how resistance effects damage is what's borked and Blizzard has to go back and relook at that (and the fact that there are Warlocks out there that are Affliction/Demonology spec that have no Destruction talents can regularly put out 2k+ crits with about +300 damage with the curses pushing resistance negative should show why the synergies aren't as powerful as people think). Warlocks have been saying this for months on end, yet Blizzard continues to ignore us.
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Messages In This Thread
Big set of Warlock Changes - by Quark - 09-22-2005, 06:10 PM
Big set of Warlock Changes - by Lissa - 09-22-2005, 06:43 PM
Big set of Warlock Changes - by Drasca - 09-22-2005, 09:37 PM
Big set of Warlock Changes - by Lissa - 09-22-2005, 11:30 PM
Big set of Warlock Changes - by Warlock - 09-23-2005, 12:59 AM
Big set of Warlock Changes - by Lissa - 09-23-2005, 06:38 PM
Big set of Warlock Changes - by Zippyy - 09-26-2005, 02:28 PM
Big set of Warlock Changes - by Quark - 09-29-2005, 07:28 PM
Big set of Warlock Changes - by Lissa - 09-29-2005, 07:48 PM
Big set of Warlock Changes - by Skandranon - 09-29-2005, 08:05 PM
Big set of Warlock Changes - by savaughn - 09-29-2005, 09:14 PM
Big set of Warlock Changes - by Quark - 09-29-2005, 09:39 PM
Big set of Warlock Changes - by Lissa - 09-29-2005, 09:45 PM
Big set of Warlock Changes - by Kevin - 09-29-2005, 10:46 PM
Big set of Warlock Changes - by Lissa - 09-29-2005, 11:45 PM
Big set of Warlock Changes - by savaughn - 09-30-2005, 05:52 AM
Big set of Warlock Changes - by Lissa - 09-30-2005, 06:15 AM
Big set of Warlock Changes - by Skandranon - 09-30-2005, 08:14 AM
Big set of Warlock Changes - by Warlock - 09-30-2005, 11:21 AM
Big set of Warlock Changes - by Lissa - 09-30-2005, 02:55 PM
Big set of Warlock Changes - by Raelynn - 09-30-2005, 08:01 PM
Big set of Warlock Changes - by Lissa - 09-30-2005, 08:05 PM
Big set of Warlock Changes - by savaughn - 09-30-2005, 08:52 PM
Big set of Warlock Changes - by Quark - 09-30-2005, 09:27 PM
Big set of Warlock Changes - by Icebird - 09-30-2005, 10:24 PM
Big set of Warlock Changes - by Zippyy - 09-30-2005, 11:43 PM
Big set of Warlock Changes - by Drasca - 10-01-2005, 12:16 PM
Big set of Warlock Changes - by Zippyy - 10-03-2005, 03:35 PM
Big set of Warlock Changes - by savaughn - 10-03-2005, 03:38 PM
Big set of Warlock Changes - by Drasca - 10-03-2005, 04:49 PM
Big set of Warlock Changes - by Lissa - 10-03-2005, 07:47 PM
Big set of Warlock Changes - by Drasca - 10-05-2005, 07:30 AM

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