Quark,Sep 29 2005, 12:28 PM Wrote:Some Warlocks went berzerk after testing the new Ruin, and this was Kalgan's response:
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The sad part is, Blizzard still just does not get it why Warlocks do such large damage. It has nothing to do with Ruin. The real culprit is how resistance works.
If you compare someone with say, 50 Fire Resistance and someone with 300 Fire Resistance and if luck goes the way of the 50 FR person compared to the 300 FR person, the 50 FR person could take less damage. If anything, what really needs to be done is Blizzard needs to rethink how resistance figures into damage instead and make it a straight scale with the higher your resistance the less damage you take and, conversely, the less resistance you have the more damage you take. Blizzard had this concept prior to 3rd/4th push in Beta and it was upon this time frame that they changed to the variable amount of resist/damage boost which made spells like CoS and CoE so powerful.
Sith Warriors - They only class that gets a new room added to their ship after leaving Hoth, they get a Brooncloset
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.
Einstein said Everything is Relative.
Heisenberg said Everything is Uncertain.
Therefore, everything is relatively uncertain.