09-23-2005, 10:14 AM
+dmg is very effective for spells that have low initial damage and relatively long casting time, but which are improved through talents. +dmg has less effect for spells that have relatively high initial damage. Thus, the effect of +dmg varies from spell to spell. In fact, it is very useful for low level spells, while being relatively less useful for high level spells.
This is the problem, when game designers use straight +damage modifiers, instead of % modifiers, such ED% in D2.
This is the problem, when game designers use straight +damage modifiers, instead of % modifiers, such ED% in D2.
Hammer of Atur
PvE/RP World of Warcraft Guild
Argent Dawn (European RP server), Alliance side
Dwarf Campaign
Awarded Custom Campaign for Warcraft III
Tommi's Diablo II information and guides
The de facto source of Diablo II game mechanics
PvE/RP World of Warcraft Guild
Argent Dawn (European RP server), Alliance side
Dwarf Campaign
Awarded Custom Campaign for Warcraft III
Tommi's Diablo II information and guides
The de facto source of Diablo II game mechanics